#include <rve_render_server/batching/triangles_renderer.h>#include <rve_render_server/init.h>#include <rve_render_server/renderer.h>#include <rve_render_server/batching/triangles_material_generator.h>#include <rve_render_server/convert.h>#include <rve_msgs/Triangles.h>#include <OGRE/OgreRoot.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreHardwareBufferManager.h>#include <OGRE/OgreHardwareVertexBuffer.h>
Go to the source code of this file.
Namespaces | |
| namespace | rve_render_server |
Defines | |
| #define | TRIANGLES_PER_VBO (1024 * 8) |
| #define TRIANGLES_PER_VBO (1024 * 8) |
Definition at line 43 of file triangles_renderer.cpp.