#include <material_definition.h>
Public Member Functions | |
| MaterialDefinition () | |
Public Attributes | |
| uint8_t | cull_mode | 
| bool | disable_shading | 
| ShaderDefinition | fragment_def | 
| ShaderDefinition | geometry_def | 
| bool | has_geometry_shader | 
| std::string | name | 
| ShaderDefinition | picking_fragment_def | 
| V_string | textures | 
| bool | transparent | 
| ShaderDefinition | vertex_def | 
Definition at line 38 of file material_definition.h.
Definition at line 40 of file material_definition.h.
Definition at line 49 of file material_definition.h.
Definition at line 48 of file material_definition.h.
Definition at line 52 of file material_definition.h.
Definition at line 56 of file material_definition.h.
Definition at line 55 of file material_definition.h.
| std::string rve_render_server::MaterialDefinition::name | 
Definition at line 46 of file material_definition.h.
Definition at line 53 of file material_definition.h.
Definition at line 58 of file material_definition.h.
Definition at line 47 of file material_definition.h.
Definition at line 51 of file material_definition.h.