#include <material_definition.h>
Public Member Functions | |
| MaterialDefinition () | |
Public Attributes | |
| uint8_t | cull_mode |
| bool | disable_shading |
| ShaderDefinition | fragment_def |
| ShaderDefinition | geometry_def |
| bool | has_geometry_shader |
| std::string | name |
| ShaderDefinition | picking_fragment_def |
| V_string | textures |
| bool | transparent |
| ShaderDefinition | vertex_def |
Definition at line 38 of file material_definition.h.
Definition at line 40 of file material_definition.h.
Definition at line 49 of file material_definition.h.
Definition at line 48 of file material_definition.h.
Definition at line 52 of file material_definition.h.
Definition at line 56 of file material_definition.h.
Definition at line 55 of file material_definition.h.
| std::string rve_render_server::MaterialDefinition::name |
Definition at line 46 of file material_definition.h.
Definition at line 53 of file material_definition.h.
Definition at line 58 of file material_definition.h.
Definition at line 47 of file material_definition.h.
Definition at line 51 of file material_definition.h.