#include "rve_render_server/render_texture.h"#include <OGRE/OgreRenderWindow.h>#include <OGRE/OgreRenderSystem.h>#include <OGRE/OgreRoot.h>#include <OGRE/OgreTextureManager.h>#include <OGRE/OgreHardwarePixelBuffer.h>#include <ros/assert.h>#include <GL/glx.h>
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