#include "rve_render_server/render_target.h"#include "rve_render_server/camera.h"#include "rve_render_server/renderer.h"#include "rve_render_server/init.h"#include "rve_render_server/server.h"#include "rve_render_server/pickable.h"#include "rve_render_server/screen_rect.h"#include <OGRE/OgreRenderTarget.h>#include <OGRE/OgreTextureManager.h>#include <OGRE/OgreMaterialManager.h>#include <OGRE/OgreTechnique.h>#include <OGRE/OgrePass.h>#include <OGRE/OgreTextureUnitState.h>#include <OGRE/OgreRoot.h>#include <OGRE/OgreRenderSystem.h>#include <OGRE/OgreRenderTexture.h>#include <OGRE/OgreHardwarePixelBuffer.h>#include <OGRE/OgreRectangle2D.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreSceneQuery.h>#include <ros/assert.h>#include <ros/ros.h>#include <sensor_msgs/Image.h>#include <sensor_msgs/image_encodings.h>#include <boost/foreach.hpp>
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Classes | |
| class | rve_render_server::RenderTargetToROSImage |
| struct | rve_render_server::Timer |
Namespaces | |
| namespace | rve_render_server |
Functions | |
| std::string | rve_render_server::dashToUnderscore (const std::string &str) |
| bool | rve_render_server::rectMatches (ScreenRect *rect, const rve_common::UUID &id) |
| bool | rve_render_server::rectSort (ScreenRect *lhs, ScreenRect *rhs) |