screen_rect.h
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00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef RVE_RENDER_CLIENT_SCREEN_RECT_H
00031 #define RVE_RENDER_CLIENT_SCREEN_RECT_H
00032 
00033 #include "forwards.h"
00034 #include "color.h"
00035 
00036 #include <rve_common/uuid.h>
00037 
00038 namespace rve_interfaces
00039 {
00040 class ScreenRectProxy;
00041 }
00042 
00043 namespace rve_render_client
00044 {
00045 
00046 struct Rect
00047 {
00048   Rect() {}
00049   Rect(float x0, float y0, float x1, float y1)
00050   : x0(x0)
00051   , y0(y0)
00052   , x1(x1)
00053   , y1(y1)
00054   {}
00055 
00056   float x0;
00057   float y0;
00058   float x1;
00059   float y1;
00060 };
00061 
00062 class ScreenRect
00063 {
00064 public:
00065   const rve_common::UUID& getID() { return id_; }
00066 
00067   void setZOrder(uint32_t zorder);
00068   uint32_t getZOrder() { return zorder_; }
00069 
00070   void setCorners(float x0, float y0, float x1, float y1);
00071   const Rect& getCorners() { return rect_; }
00072 
00073   void setTexture(const TexturePtr& tex);
00074   void setTexture(const std::string& resource_path);
00075   void setColor(Color c);
00076   void setOpacity(float opacity);
00077 
00078 private:
00079   ScreenRect(const rve_common::UUID& render_target_id, uint32_t zorder, float x0, float y0, float x1, float y1);
00080   ~ScreenRect();
00081 
00082   void create(ClientContext* context);
00083   void destroy(ClientContext* context);
00084 
00085   rve_interfaces::ScreenRectProxy* getProxy();
00086 
00087   rve_common::UUID id_;
00088   rve_common::UUID render_target_id_;
00089 
00090   uint32_t zorder_;
00091   Rect rect_;
00092 
00093   ClientContext* context_;
00094   InterfaceHandle proxy_handle_;
00095 
00096   Color color_;
00097   TexturePtr texture_;
00098   std::string texture_resource_;
00099   float opacity_;
00100 
00101   friend class RenderTarget;
00102 };
00103 
00104 }
00105 
00106 #endif // RVE_RENDER_CLIENT_SCREEN_RECT_H


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32