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pangolin::Handler Struct Reference

Input Handler base class with virtual methods which recurse into sub-displays. More...

#include <display.h>

Inheritance diagram for pangolin::Handler:
Inheritance graph
[legend]

List of all members.

Public Member Functions

virtual void Keyboard (View &, unsigned char key, int x, int y, bool pressed)
virtual void Mouse (View &, MouseButton button, int x, int y, bool pressed, int button_state)
virtual void MouseMotion (View &, int x, int y, int button_state)
virtual ~Handler ()

Detailed Description

Input Handler base class with virtual methods which recurse into sub-displays.

Definition at line 453 of file display.h.


Constructor & Destructor Documentation

virtual pangolin::Handler::~Handler ( ) [inline, virtual]

Definition at line 455 of file display.h.


Member Function Documentation

void pangolin::Handler::Keyboard ( View d,
unsigned char  key,
int  x,
int  y,
bool  pressed 
) [virtual]

Reimplemented in pangolin::Handler3D, pangolin::Plotter, pangolin::TextInput, and pangolin::Slider.

Definition at line 933 of file display.cpp.

void pangolin::Handler::Mouse ( View d,
MouseButton  button,
int  x,
int  y,
bool  pressed,
int  button_state 
) [virtual]
void pangolin::Handler::MouseMotion ( View d,
int  x,
int  y,
int  button_state 
) [virtual]

Reimplemented in pangolin::Handler3D, pangolin::Plotter, pangolin::TextInput, and pangolin::Slider.

Definition at line 955 of file display.cpp.


The documentation for this struct was generated from the following files:
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pangolin_wrapper
Author(s): Todor Stoyanov
autogenerated on Wed Feb 13 2013 14:03:25