#include "object_recognition_gui/object_recognition_rviz_ui.h"#include "rviz_interaction_tools/image_tools.h"#include "rviz_interaction_tools/mesh_object_switcher.h"#include "rviz_interaction_tools/mesh_object.h"#include "rviz_interaction_tools/camera_tools.h"#include <OGRE/OgreManualObject.h>#include <OGRE/OgreMaterialManager.h>#include <OGRE/OgreRenderWindow.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreRoot.h>#include <rviz/render_panel.h>#include <rviz/window_manager_interface.h>#include <rviz/visualization_manager.h>#include "rviz_interaction_tools/image_overlay.h"#include "rviz_interaction_tools/unique_string_manager.h"#include "ui_object_recognition_frame.h"
Go to the source code of this file.
Namespaces | |
| namespace | object_recognition_gui |
Variables | |
| static const std::string | object_recognition_gui::INVALID_MAT_NAME = "object_recognition_invalid" |
| static const std::string | object_recognition_gui::INVALID_SEL_MAT_NAME = "object_recognition_invalid_selected" |
| static const std::string | object_recognition_gui::VALID_MAT_NAME = "object_recognition_valid" |
| static const std::string | object_recognition_gui::VALID_SEL_MAT_NAME = "object_recognition_valid_selected" |