#include <GL/gl.h>
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Classes | |
struct | glh::generic_filter< T > |
class | glh::tex_indexer2< T > |
Namespaces | |
namespace | glh |
Functions | |
template<class F > | |
void | glh::build_2D_mipmaps (GLenum target, GLenum internal_format, GLsizei w, GLsizei h, GLenum format, F filter, const void *vdata) |