00001 #ifndef __gl_h_
00002 #define __gl_h_
00003
00004 #ifdef __cplusplus
00005 extern "C" {
00006 #endif
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034 #ifndef APIENTRY
00035 #define APIENTRY
00036 #endif
00037
00038 #ifndef WIN32
00039 #define WINGDIAPI
00040 #endif
00041
00042 #ifndef GLAPI
00043 # ifdef _WIN32
00044 # define GLAPI __stdcall
00045 # else
00046 # define GLAPI
00047 # endif
00048 # define __DEFINED_GLAPI
00049 #endif
00050
00051
00052
00053 typedef unsigned int GLenum;
00054 typedef unsigned char GLboolean;
00055 typedef unsigned int GLbitfield;
00056 typedef signed char GLbyte;
00057 typedef short GLshort;
00058 typedef int GLint;
00059 typedef int GLsizei;
00060 typedef unsigned char GLubyte;
00061 typedef unsigned short GLushort;
00062 typedef unsigned int GLuint;
00063 typedef float GLfloat;
00064 typedef float GLclampf;
00065 typedef double GLdouble;
00066 typedef double GLclampd;
00067 typedef void GLvoid;
00068
00069
00070
00071
00072
00073 #define GL_VERSION_1_1 1
00074
00075
00076 #define GL_CURRENT_BIT 0x00000001
00077 #define GL_POINT_BIT 0x00000002
00078 #define GL_LINE_BIT 0x00000004
00079 #define GL_POLYGON_BIT 0x00000008
00080 #define GL_POLYGON_STIPPLE_BIT 0x00000010
00081 #define GL_PIXEL_MODE_BIT 0x00000020
00082 #define GL_LIGHTING_BIT 0x00000040
00083 #define GL_FOG_BIT 0x00000080
00084 #define GL_DEPTH_BUFFER_BIT 0x00000100
00085 #define GL_ACCUM_BUFFER_BIT 0x00000200
00086 #define GL_STENCIL_BUFFER_BIT 0x00000400
00087 #define GL_VIEWPORT_BIT 0x00000800
00088 #define GL_TRANSFORM_BIT 0x00001000
00089 #define GL_ENABLE_BIT 0x00002000
00090 #define GL_COLOR_BUFFER_BIT 0x00004000
00091 #define GL_HINT_BIT 0x00008000
00092 #define GL_EVAL_BIT 0x00010000
00093 #define GL_LIST_BIT 0x00020000
00094 #define GL_TEXTURE_BIT 0x00040000
00095 #define GL_SCISSOR_BIT 0x00080000
00096 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
00097
00098
00099
00100
00101
00102
00103
00104
00105 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
00106 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
00107 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
00108
00109
00110 #define GL_FALSE 0
00111 #define GL_TRUE 1
00112
00113
00114 #define GL_POINTS 0x0000
00115 #define GL_LINES 0x0001
00116 #define GL_LINE_LOOP 0x0002
00117 #define GL_LINE_STRIP 0x0003
00118 #define GL_TRIANGLES 0x0004
00119 #define GL_TRIANGLE_STRIP 0x0005
00120 #define GL_TRIANGLE_FAN 0x0006
00121 #define GL_QUADS 0x0007
00122 #define GL_QUAD_STRIP 0x0008
00123 #define GL_POLYGON 0x0009
00124
00125
00126 #define GL_ACCUM 0x0100
00127 #define GL_LOAD 0x0101
00128 #define GL_RETURN 0x0102
00129 #define GL_MULT 0x0103
00130 #define GL_ADD 0x0104
00131
00132
00133 #define GL_NEVER 0x0200
00134 #define GL_LESS 0x0201
00135 #define GL_EQUAL 0x0202
00136 #define GL_LEQUAL 0x0203
00137 #define GL_GREATER 0x0204
00138 #define GL_NOTEQUAL 0x0205
00139 #define GL_GEQUAL 0x0206
00140 #define GL_ALWAYS 0x0207
00141
00142
00143 #define GL_ZERO 0
00144 #define GL_ONE 1
00145 #define GL_SRC_COLOR 0x0300
00146 #define GL_ONE_MINUS_SRC_COLOR 0x0301
00147 #define GL_SRC_ALPHA 0x0302
00148 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
00149 #define GL_DST_ALPHA 0x0304
00150 #define GL_ONE_MINUS_DST_ALPHA 0x0305
00151
00152
00153
00154
00155 #define GL_DST_COLOR 0x0306
00156 #define GL_ONE_MINUS_DST_COLOR 0x0307
00157 #define GL_SRC_ALPHA_SATURATE 0x0308
00158
00159
00160
00161
00162
00163
00164
00165
00166
00167
00168
00169
00170
00171
00172
00173
00174
00175
00176
00177
00178
00179
00180
00181
00182
00183
00184
00185
00186
00187
00188
00189
00190
00191
00192
00193
00194
00195
00196
00197
00198
00199
00200
00201 #define GL_NONE 0
00202 #define GL_FRONT_LEFT 0x0400
00203 #define GL_FRONT_RIGHT 0x0401
00204 #define GL_BACK_LEFT 0x0402
00205 #define GL_BACK_RIGHT 0x0403
00206 #define GL_FRONT 0x0404
00207 #define GL_BACK 0x0405
00208 #define GL_LEFT 0x0406
00209 #define GL_RIGHT 0x0407
00210 #define GL_FRONT_AND_BACK 0x0408
00211 #define GL_AUX0 0x0409
00212 #define GL_AUX1 0x040A
00213 #define GL_AUX2 0x040B
00214 #define GL_AUX3 0x040C
00215
00216
00217
00218
00219
00220
00221
00222
00223
00224
00225
00226
00227
00228
00229
00230
00231
00232
00233
00234
00235
00236
00237
00238
00239
00240
00241
00242
00243
00244
00245
00246
00247
00248
00249
00250
00251
00252
00253
00254
00255
00256
00257
00258
00259
00260
00261
00262
00263
00264
00265
00266
00267
00268
00269
00270
00271
00272
00273
00274
00275
00276
00277
00278
00279
00280
00281
00282
00283
00284
00285 #define GL_NO_ERROR 0
00286 #define GL_INVALID_ENUM 0x0500
00287 #define GL_INVALID_VALUE 0x0501
00288 #define GL_INVALID_OPERATION 0x0502
00289 #define GL_STACK_OVERFLOW 0x0503
00290 #define GL_STACK_UNDERFLOW 0x0504
00291 #define GL_OUT_OF_MEMORY 0x0505
00292 #define GL_TABLE_TOO_LARGE 0x8031
00293
00294
00295 #define GL_2D 0x0600
00296 #define GL_3D 0x0601
00297 #define GL_3D_COLOR 0x0602
00298 #define GL_3D_COLOR_TEXTURE 0x0603
00299 #define GL_4D_COLOR_TEXTURE 0x0604
00300
00301
00302 #define GL_PASS_THROUGH_TOKEN 0x0700
00303 #define GL_POINT_TOKEN 0x0701
00304 #define GL_LINE_TOKEN 0x0702
00305 #define GL_POLYGON_TOKEN 0x0703
00306 #define GL_BITMAP_TOKEN 0x0704
00307 #define GL_DRAW_PIXEL_TOKEN 0x0705
00308 #define GL_COPY_PIXEL_TOKEN 0x0706
00309 #define GL_LINE_RESET_TOKEN 0x0707
00310
00311
00312
00313 #define GL_EXP 0x0800
00314 #define GL_EXP2 0x0801
00315
00316
00317
00318
00319
00320
00321
00322
00323
00324
00325 #define GL_CW 0x0900
00326 #define GL_CCW 0x0901
00327
00328
00329 #define GL_COEFF 0x0A00
00330 #define GL_ORDER 0x0A01
00331 #define GL_DOMAIN 0x0A02
00332
00333
00334 #define GL_PIXEL_MAP_I_TO_I 0x0C70
00335 #define GL_PIXEL_MAP_S_TO_S 0x0C71
00336 #define GL_PIXEL_MAP_I_TO_R 0x0C72
00337 #define GL_PIXEL_MAP_I_TO_G 0x0C73
00338 #define GL_PIXEL_MAP_I_TO_B 0x0C74
00339 #define GL_PIXEL_MAP_I_TO_A 0x0C75
00340 #define GL_PIXEL_MAP_R_TO_R 0x0C76
00341 #define GL_PIXEL_MAP_G_TO_G 0x0C77
00342 #define GL_PIXEL_MAP_B_TO_B 0x0C78
00343 #define GL_PIXEL_MAP_A_TO_A 0x0C79
00344
00345
00346 #define GL_VERTEX_ARRAY_POINTER 0x808E
00347 #define GL_NORMAL_ARRAY_POINTER 0x808F
00348 #define GL_COLOR_ARRAY_POINTER 0x8090
00349 #define GL_INDEX_ARRAY_POINTER 0x8091
00350 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
00351 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
00352
00353
00354 #define GL_CURRENT_COLOR 0x0B00
00355 #define GL_CURRENT_INDEX 0x0B01
00356 #define GL_CURRENT_NORMAL 0x0B02
00357 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
00358 #define GL_CURRENT_RASTER_COLOR 0x0B04
00359 #define GL_CURRENT_RASTER_INDEX 0x0B05
00360 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
00361 #define GL_CURRENT_RASTER_POSITION 0x0B07
00362 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
00363 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
00364 #define GL_POINT_SMOOTH 0x0B10
00365 #define GL_POINT_SIZE 0x0B11
00366 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
00367 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
00368 #define GL_POINT_SIZE_RANGE GL_SMOOTH_POINT_SIZE_RANGE
00369 #define GL_POINT_SIZE_GRANULARITY GL_SMOOTH_POINT_SIZE_GRANULARITY
00370 #define GL_LINE_SMOOTH 0x0B20
00371 #define GL_LINE_WIDTH 0x0B21
00372 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
00373 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
00374 #define GL_LINE_WIDTH_RANGE GL_SMOOTH_LINE_WIDTH_RANGE
00375 #define GL_LINE_WIDTH_GRANULARITY GL_SMOOTH_LINE_WIDTH_GRANULARITY
00376 #define GL_LINE_STIPPLE 0x0B24
00377 #define GL_LINE_STIPPLE_PATTERN 0x0B25
00378 #define GL_LINE_STIPPLE_REPEAT 0x0B26
00379 #define GL_LIST_MODE 0x0B30
00380 #define GL_MAX_LIST_NESTING 0x0B31
00381 #define GL_LIST_BASE 0x0B32
00382 #define GL_LIST_INDEX 0x0B33
00383 #define GL_POLYGON_MODE 0x0B40
00384 #define GL_POLYGON_SMOOTH 0x0B41
00385 #define GL_POLYGON_STIPPLE 0x0B42
00386 #define GL_EDGE_FLAG 0x0B43
00387 #define GL_CULL_FACE 0x0B44
00388 #define GL_CULL_FACE_MODE 0x0B45
00389 #define GL_FRONT_FACE 0x0B46
00390 #define GL_LIGHTING 0x0B50
00391 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
00392 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
00393 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
00394 #define GL_SHADE_MODEL 0x0B54
00395 #define GL_COLOR_MATERIAL_FACE 0x0B55
00396 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
00397 #define GL_COLOR_MATERIAL 0x0B57
00398 #define GL_FOG 0x0B60
00399 #define GL_FOG_INDEX 0x0B61
00400 #define GL_FOG_DENSITY 0x0B62
00401 #define GL_FOG_START 0x0B63
00402 #define GL_FOG_END 0x0B64
00403 #define GL_FOG_MODE 0x0B65
00404 #define GL_FOG_COLOR 0x0B66
00405 #define GL_DEPTH_RANGE 0x0B70
00406 #define GL_DEPTH_TEST 0x0B71
00407 #define GL_DEPTH_WRITEMASK 0x0B72
00408 #define GL_DEPTH_CLEAR_VALUE 0x0B73
00409 #define GL_DEPTH_FUNC 0x0B74
00410 #define GL_ACCUM_CLEAR_VALUE 0x0B80
00411 #define GL_STENCIL_TEST 0x0B90
00412 #define GL_STENCIL_CLEAR_VALUE 0x0B91
00413 #define GL_STENCIL_FUNC 0x0B92
00414 #define GL_STENCIL_VALUE_MASK 0x0B93
00415 #define GL_STENCIL_FAIL 0x0B94
00416 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
00417 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
00418 #define GL_STENCIL_REF 0x0B97
00419 #define GL_STENCIL_WRITEMASK 0x0B98
00420 #define GL_MATRIX_MODE 0x0BA0
00421 #define GL_NORMALIZE 0x0BA1
00422 #define GL_VIEWPORT 0x0BA2
00423 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
00424 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
00425 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
00426 #define GL_MODELVIEW_MATRIX 0x0BA6
00427 #define GL_PROJECTION_MATRIX 0x0BA7
00428 #define GL_TEXTURE_MATRIX 0x0BA8
00429 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
00430 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
00431 #define GL_ALPHA_TEST 0x0BC0
00432 #define GL_ALPHA_TEST_FUNC 0x0BC1
00433 #define GL_ALPHA_TEST_REF 0x0BC2
00434 #define GL_DITHER 0x0BD0
00435 #define GL_BLEND_DST 0x0BE0
00436 #define GL_BLEND_SRC 0x0BE1
00437 #define GL_BLEND 0x0BE2
00438 #define GL_LOGIC_OP_MODE 0x0BF0
00439 #define GL_INDEX_LOGIC_OP 0x0BF1
00440 #define GL_LOGIC_OP GL_INDEX_LOGIC_OP
00441 #define GL_COLOR_LOGIC_OP 0x0BF2
00442 #define GL_AUX_BUFFERS 0x0C00
00443 #define GL_DRAW_BUFFER 0x0C01
00444 #define GL_READ_BUFFER 0x0C02
00445 #define GL_SCISSOR_BOX 0x0C10
00446 #define GL_SCISSOR_TEST 0x0C11
00447 #define GL_INDEX_CLEAR_VALUE 0x0C20
00448 #define GL_INDEX_WRITEMASK 0x0C21
00449 #define GL_COLOR_CLEAR_VALUE 0x0C22
00450 #define GL_COLOR_WRITEMASK 0x0C23
00451 #define GL_INDEX_MODE 0x0C30
00452 #define GL_RGBA_MODE 0x0C31
00453 #define GL_DOUBLEBUFFER 0x0C32
00454 #define GL_STEREO 0x0C33
00455 #define GL_RENDER_MODE 0x0C40
00456 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
00457 #define GL_POINT_SMOOTH_HINT 0x0C51
00458 #define GL_LINE_SMOOTH_HINT 0x0C52
00459 #define GL_POLYGON_SMOOTH_HINT 0x0C53
00460 #define GL_FOG_HINT 0x0C54
00461 #define GL_TEXTURE_GEN_S 0x0C60
00462 #define GL_TEXTURE_GEN_T 0x0C61
00463 #define GL_TEXTURE_GEN_R 0x0C62
00464 #define GL_TEXTURE_GEN_Q 0x0C63
00465 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
00466 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
00467 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
00468 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
00469 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
00470 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
00471 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
00472 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
00473 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
00474 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
00475 #define GL_UNPACK_SWAP_BYTES 0x0CF0
00476 #define GL_UNPACK_LSB_FIRST 0x0CF1
00477 #define GL_UNPACK_ROW_LENGTH 0x0CF2
00478 #define GL_UNPACK_SKIP_ROWS 0x0CF3
00479 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
00480 #define GL_UNPACK_ALIGNMENT 0x0CF5
00481 #define GL_PACK_SWAP_BYTES 0x0D00
00482 #define GL_PACK_LSB_FIRST 0x0D01
00483 #define GL_PACK_ROW_LENGTH 0x0D02
00484 #define GL_PACK_SKIP_ROWS 0x0D03
00485 #define GL_PACK_SKIP_PIXELS 0x0D04
00486 #define GL_PACK_ALIGNMENT 0x0D05
00487 #define GL_MAP_COLOR 0x0D10
00488 #define GL_MAP_STENCIL 0x0D11
00489 #define GL_INDEX_SHIFT 0x0D12
00490 #define GL_INDEX_OFFSET 0x0D13
00491 #define GL_RED_SCALE 0x0D14
00492 #define GL_RED_BIAS 0x0D15
00493 #define GL_ZOOM_X 0x0D16
00494 #define GL_ZOOM_Y 0x0D17
00495 #define GL_GREEN_SCALE 0x0D18
00496 #define GL_GREEN_BIAS 0x0D19
00497 #define GL_BLUE_SCALE 0x0D1A
00498 #define GL_BLUE_BIAS 0x0D1B
00499 #define GL_ALPHA_SCALE 0x0D1C
00500 #define GL_ALPHA_BIAS 0x0D1D
00501 #define GL_DEPTH_SCALE 0x0D1E
00502 #define GL_DEPTH_BIAS 0x0D1F
00503 #define GL_MAX_EVAL_ORDER 0x0D30
00504 #define GL_MAX_LIGHTS 0x0D31
00505 #define GL_MAX_CLIP_PLANES 0x0D32
00506 #define GL_MAX_TEXTURE_SIZE 0x0D33
00507 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
00508 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
00509 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
00510 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
00511 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
00512 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
00513 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
00514 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
00515 #define GL_SUBPIXEL_BITS 0x0D50
00516 #define GL_INDEX_BITS 0x0D51
00517 #define GL_RED_BITS 0x0D52
00518 #define GL_GREEN_BITS 0x0D53
00519 #define GL_BLUE_BITS 0x0D54
00520 #define GL_ALPHA_BITS 0x0D55
00521 #define GL_DEPTH_BITS 0x0D56
00522 #define GL_STENCIL_BITS 0x0D57
00523 #define GL_ACCUM_RED_BITS 0x0D58
00524 #define GL_ACCUM_GREEN_BITS 0x0D59
00525 #define GL_ACCUM_BLUE_BITS 0x0D5A
00526 #define GL_ACCUM_ALPHA_BITS 0x0D5B
00527 #define GL_NAME_STACK_DEPTH 0x0D70
00528 #define GL_AUTO_NORMAL 0x0D80
00529 #define GL_MAP1_COLOR_4 0x0D90
00530 #define GL_MAP1_INDEX 0x0D91
00531 #define GL_MAP1_NORMAL 0x0D92
00532 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
00533 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
00534 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
00535 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
00536 #define GL_MAP1_VERTEX_3 0x0D97
00537 #define GL_MAP1_VERTEX_4 0x0D98
00538 #define GL_MAP2_COLOR_4 0x0DB0
00539 #define GL_MAP2_INDEX 0x0DB1
00540 #define GL_MAP2_NORMAL 0x0DB2
00541 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
00542 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
00543 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
00544 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
00545 #define GL_MAP2_VERTEX_3 0x0DB7
00546 #define GL_MAP2_VERTEX_4 0x0DB8
00547 #define GL_MAP1_GRID_DOMAIN 0x0DD0
00548 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
00549 #define GL_MAP2_GRID_DOMAIN 0x0DD2
00550 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
00551 #define GL_TEXTURE_1D 0x0DE0
00552 #define GL_TEXTURE_2D 0x0DE1
00553 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
00554 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
00555 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
00556 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
00557 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
00558 #define GL_POLYGON_OFFSET_UNITS 0x2A00
00559 #define GL_POLYGON_OFFSET_POINT 0x2A01
00560 #define GL_POLYGON_OFFSET_LINE 0x2A02
00561 #define GL_POLYGON_OFFSET_FILL 0x8037
00562 #define GL_POLYGON_OFFSET_FACTOR 0x8038
00563 #define GL_TEXTURE_BINDING_1D 0x8068
00564 #define GL_TEXTURE_BINDING_2D 0x8069
00565 #define GL_TEXTURE_BINDING_3D 0x806A
00566 #define GL_VERTEX_ARRAY 0x8074
00567 #define GL_NORMAL_ARRAY 0x8075
00568 #define GL_COLOR_ARRAY 0x8076
00569 #define GL_INDEX_ARRAY 0x8077
00570 #define GL_TEXTURE_COORD_ARRAY 0x8078
00571 #define GL_EDGE_FLAG_ARRAY 0x8079
00572 #define GL_VERTEX_ARRAY_SIZE 0x807A
00573 #define GL_VERTEX_ARRAY_TYPE 0x807B
00574 #define GL_VERTEX_ARRAY_STRIDE 0x807C
00575 #define GL_NORMAL_ARRAY_TYPE 0x807E
00576 #define GL_NORMAL_ARRAY_STRIDE 0x807F
00577 #define GL_COLOR_ARRAY_SIZE 0x8081
00578 #define GL_COLOR_ARRAY_TYPE 0x8082
00579 #define GL_COLOR_ARRAY_STRIDE 0x8083
00580 #define GL_INDEX_ARRAY_TYPE 0x8085
00581 #define GL_INDEX_ARRAY_STRIDE 0x8086
00582 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
00583 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
00584 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
00585 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
00586
00587
00588
00589
00590
00591
00592
00593
00594
00595
00596
00597
00598 #define GL_TEXTURE_WIDTH 0x1000
00599 #define GL_TEXTURE_HEIGHT 0x1001
00600 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
00601 #define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
00602 #define GL_TEXTURE_BORDER_COLOR 0x1004
00603 #define GL_TEXTURE_BORDER 0x1005
00604 #define GL_TEXTURE_RED_SIZE 0x805C
00605 #define GL_TEXTURE_GREEN_SIZE 0x805D
00606 #define GL_TEXTURE_BLUE_SIZE 0x805E
00607 #define GL_TEXTURE_ALPHA_SIZE 0x805F
00608 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
00609 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
00610 #define GL_TEXTURE_PRIORITY 0x8066
00611 #define GL_TEXTURE_RESIDENT 0x8067
00612
00613
00614 #define GL_DONT_CARE 0x1100
00615 #define GL_FASTEST 0x1101
00616 #define GL_NICEST 0x1102
00617
00618
00619
00620
00621
00622
00623
00624
00625
00626
00627
00628
00629
00630
00631
00632
00633
00634
00635
00636
00637
00638
00639
00640
00641
00642
00643
00644
00645
00646
00647
00648
00649
00650 #define GL_AMBIENT 0x1200
00651 #define GL_DIFFUSE 0x1201
00652 #define GL_SPECULAR 0x1202
00653 #define GL_POSITION 0x1203
00654 #define GL_SPOT_DIRECTION 0x1204
00655 #define GL_SPOT_EXPONENT 0x1205
00656 #define GL_SPOT_CUTOFF 0x1206
00657 #define GL_CONSTANT_ATTENUATION 0x1207
00658 #define GL_LINEAR_ATTENUATION 0x1208
00659 #define GL_QUADRATIC_ATTENUATION 0x1209
00660
00661
00662 #define GL_COMPILE 0x1300
00663 #define GL_COMPILE_AND_EXECUTE 0x1301
00664
00665
00666 #define GL_BYTE 0x1400
00667 #define GL_UNSIGNED_BYTE 0x1401
00668 #define GL_SHORT 0x1402
00669 #define GL_UNSIGNED_SHORT 0x1403
00670 #define GL_INT 0x1404
00671 #define GL_UNSIGNED_INT 0x1405
00672 #define GL_FLOAT 0x1406
00673 #define GL_2_BYTES 0x1407
00674 #define GL_3_BYTES 0x1408
00675 #define GL_4_BYTES 0x1409
00676 #define GL_DOUBLE 0x140A
00677 #define GL_DOUBLE_EXT 0x140A
00678
00679
00680
00681
00682
00683
00684
00685
00686
00687
00688
00689
00690
00691
00692 #define GL_CLEAR 0x1500
00693 #define GL_AND 0x1501
00694 #define GL_AND_REVERSE 0x1502
00695 #define GL_COPY 0x1503
00696 #define GL_AND_INVERTED 0x1504
00697 #define GL_NOOP 0x1505
00698 #define GL_XOR 0x1506
00699 #define GL_OR 0x1507
00700 #define GL_NOR 0x1508
00701 #define GL_EQUIV 0x1509
00702 #define GL_INVERT 0x150A
00703 #define GL_OR_REVERSE 0x150B
00704 #define GL_COPY_INVERTED 0x150C
00705 #define GL_OR_INVERTED 0x150D
00706 #define GL_NAND 0x150E
00707 #define GL_SET 0x150F
00708
00709
00710
00711
00712
00713
00714
00715
00716
00717
00718
00719
00720
00721
00722
00723
00724
00725
00726
00727
00728
00729
00730
00731
00732
00733
00734
00735 #define GL_EMISSION 0x1600
00736 #define GL_SHININESS 0x1601
00737 #define GL_AMBIENT_AND_DIFFUSE 0x1602
00738 #define GL_COLOR_INDEXES 0x1603
00739
00740
00741
00742
00743
00744 #define GL_MODELVIEW 0x1700
00745 #define GL_PROJECTION 0x1701
00746 #define GL_TEXTURE 0x1702
00747
00748
00749
00750
00751
00752
00753
00754
00755
00756
00757
00758
00759
00760
00761
00762
00763
00764
00765 #define GL_COLOR 0x1800
00766 #define GL_DEPTH 0x1801
00767 #define GL_STENCIL 0x1802
00768
00769
00770 #define GL_COLOR_INDEX 0x1900
00771 #define GL_STENCIL_INDEX 0x1901
00772 #define GL_DEPTH_COMPONENT 0x1902
00773 #define GL_RED 0x1903
00774 #define GL_GREEN 0x1904
00775 #define GL_BLUE 0x1905
00776 #define GL_ALPHA 0x1906
00777 #define GL_RGB 0x1907
00778 #define GL_RGBA 0x1908
00779 #define GL_LUMINANCE 0x1909
00780 #define GL_LUMINANCE_ALPHA 0x190A
00781
00782
00783
00784
00785
00786
00787
00788
00789
00790
00791
00792
00793
00794
00795
00796
00797
00798
00799
00800
00801
00802
00803
00804
00805
00806
00807
00808
00809
00810
00811
00812
00813
00814
00815
00816
00817
00818
00819
00820
00821
00822
00823
00824
00825
00826 #define GL_BITMAP 0x1A00
00827
00828
00829
00830
00831
00832
00833
00834
00835
00836
00837
00838
00839
00840
00841 #define GL_POINT 0x1B00
00842 #define GL_LINE 0x1B01
00843 #define GL_FILL 0x1B02
00844
00845
00846
00847
00848
00849
00850
00851
00852
00853
00854
00855
00856
00857
00858
00859
00860 #define GL_RENDER 0x1C00
00861 #define GL_FEEDBACK 0x1C01
00862 #define GL_SELECT 0x1C02
00863
00864
00865 #define GL_FLAT 0x1D00
00866 #define GL_SMOOTH 0x1D01
00867
00868
00869
00870
00871
00872
00873
00874
00875
00876
00877
00878
00879
00880 #define GL_KEEP 0x1E00
00881 #define GL_REPLACE 0x1E01
00882 #define GL_INCR 0x1E02
00883 #define GL_DECR 0x1E03
00884
00885
00886
00887 #define GL_VENDOR 0x1F00
00888 #define GL_RENDERER 0x1F01
00889 #define GL_VERSION 0x1F02
00890 #define GL_EXTENSIONS 0x1F03
00891
00892
00893
00894
00895
00896
00897
00898
00899 #define GL_S 0x2000
00900 #define GL_T 0x2001
00901 #define GL_R 0x2002
00902 #define GL_Q 0x2003
00903
00904
00905 #define GL_MODULATE 0x2100
00906 #define GL_DECAL 0x2101
00907
00908
00909
00910
00911
00912 #define GL_TEXTURE_ENV_MODE 0x2200
00913 #define GL_TEXTURE_ENV_COLOR 0x2201
00914
00915
00916 #define GL_TEXTURE_ENV 0x2300
00917
00918
00919 #define GL_EYE_LINEAR 0x2400
00920 #define GL_OBJECT_LINEAR 0x2401
00921 #define GL_SPHERE_MAP 0x2402
00922
00923
00924 #define GL_TEXTURE_GEN_MODE 0x2500
00925 #define GL_OBJECT_PLANE 0x2501
00926 #define GL_EYE_PLANE 0x2502
00927
00928
00929 #define GL_NEAREST 0x2600
00930 #define GL_LINEAR 0x2601
00931
00932
00933
00934
00935 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
00936 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
00937 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
00938 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
00939
00940
00941 #define GL_TEXTURE_MAG_FILTER 0x2800
00942 #define GL_TEXTURE_MIN_FILTER 0x2801
00943 #define GL_TEXTURE_WRAP_S 0x2802
00944 #define GL_TEXTURE_WRAP_T 0x2803
00945
00946
00947
00948
00949
00950
00951 #define GL_PROXY_TEXTURE_1D 0x8063
00952 #define GL_PROXY_TEXTURE_2D 0x8064
00953
00954
00955 #define GL_CLAMP 0x2900
00956 #define GL_REPEAT 0x2901
00957
00958
00959 #define GL_R3_G3_B2 0x2A10
00960 #define GL_ALPHA4 0x803B
00961 #define GL_ALPHA8 0x803C
00962 #define GL_ALPHA12 0x803D
00963 #define GL_ALPHA16 0x803E
00964 #define GL_LUMINANCE4 0x803F
00965 #define GL_LUMINANCE8 0x8040
00966 #define GL_LUMINANCE12 0x8041
00967 #define GL_LUMINANCE16 0x8042
00968 #define GL_LUMINANCE4_ALPHA4 0x8043
00969 #define GL_LUMINANCE6_ALPHA2 0x8044
00970 #define GL_LUMINANCE8_ALPHA8 0x8045
00971 #define GL_LUMINANCE12_ALPHA4 0x8046
00972 #define GL_LUMINANCE12_ALPHA12 0x8047
00973 #define GL_LUMINANCE16_ALPHA16 0x8048
00974 #define GL_INTENSITY 0x8049
00975 #define GL_INTENSITY4 0x804A
00976 #define GL_INTENSITY8 0x804B
00977 #define GL_INTENSITY12 0x804C
00978 #define GL_INTENSITY16 0x804D
00979 #define GL_RGB4 0x804F
00980 #define GL_RGB5 0x8050
00981 #define GL_RGB8 0x8051
00982 #define GL_RGB10 0x8052
00983 #define GL_RGB12 0x8053
00984 #define GL_RGB16 0x8054
00985 #define GL_RGBA2 0x8055
00986 #define GL_RGBA4 0x8056
00987 #define GL_RGB5_A1 0x8057
00988 #define GL_RGBA8 0x8058
00989 #define GL_RGB10_A2 0x8059
00990 #define GL_RGBA12 0x805A
00991 #define GL_RGBA16 0x805B
00992
00993
00994 #define GL_V2F 0x2A20
00995 #define GL_V3F 0x2A21
00996 #define GL_C4UB_V2F 0x2A22
00997 #define GL_C4UB_V3F 0x2A23
00998 #define GL_C3F_V3F 0x2A24
00999 #define GL_N3F_V3F 0x2A25
01000 #define GL_C4F_N3F_V3F 0x2A26
01001 #define GL_T2F_V3F 0x2A27
01002 #define GL_T4F_V4F 0x2A28
01003 #define GL_T2F_C4UB_V3F 0x2A29
01004 #define GL_T2F_C3F_V3F 0x2A2A
01005 #define GL_T2F_N3F_V3F 0x2A2B
01006 #define GL_T2F_C4F_N3F_V3F 0x2A2C
01007 #define GL_T4F_C4F_N3F_V4F 0x2A2D
01008
01009
01010
01011
01012
01013
01014
01015
01016 #define GL_CLIP_PLANE0 0x3000
01017 #define GL_CLIP_PLANE1 0x3001
01018 #define GL_CLIP_PLANE2 0x3002
01019 #define GL_CLIP_PLANE3 0x3003
01020 #define GL_CLIP_PLANE4 0x3004
01021 #define GL_CLIP_PLANE5 0x3005
01022
01023
01024 #define GL_LIGHT0 0x4000
01025 #define GL_LIGHT1 0x4001
01026 #define GL_LIGHT2 0x4002
01027 #define GL_LIGHT3 0x4003
01028 #define GL_LIGHT4 0x4004
01029 #define GL_LIGHT5 0x4005
01030 #define GL_LIGHT6 0x4006
01031 #define GL_LIGHT7 0x4007
01032
01033
01034 #define GL_ABGR_EXT 0x8000
01035
01036
01037 #define GL_FUNC_SUBTRACT_EXT 0x800A
01038 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
01039
01040
01041 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
01042 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
01043 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
01044 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
01045 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
01046
01047
01048 #define GL_PACK_SKIP_IMAGES 0x806B
01049 #define GL_PACK_IMAGE_HEIGHT 0x806C
01050 #define GL_UNPACK_SKIP_IMAGES 0x806D
01051 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
01052 #define GL_TEXTURE_3D 0x806F
01053 #define GL_PROXY_TEXTURE_3D 0x8070
01054 #define GL_TEXTURE_DEPTH 0x8071
01055 #define GL_TEXTURE_WRAP_R 0x8072
01056 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
01057 #define GL_BGR 0x80E0
01058 #define GL_BGRA 0x80E1
01059 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
01060 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
01061 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
01062 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
01063 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
01064 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
01065 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
01066 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
01067 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
01068 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
01069 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
01070 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
01071 #define GL_RESCALE_NORMAL 0x803A
01072 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
01073 #define GL_SINGLE_COLOR 0x81F9
01074 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
01075 #define GL_CLAMP_TO_EDGE 0x812F
01076 #define GL_TEXTURE_MIN_LOD 0x813A
01077 #define GL_TEXTURE_MAX_LOD 0x813B
01078 #define GL_TEXTURE_BASE_LEVEL 0x813C
01079 #define GL_TEXTURE_MAX_LEVEL 0x813D
01080 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
01081 #define GL_MAX_ELEMENTS_INDICES 0x80E9
01082 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
01083 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
01084
01085
01086 #define GL_ACTIVE_TEXTURE 0x84E0
01087 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
01088 #define GL_MAX_TEXTURE_UNITS 0x84E2
01089 #define GL_TEXTURE0 0x84C0
01090 #define GL_TEXTURE1 0x84C1
01091 #define GL_TEXTURE2 0x84C2
01092 #define GL_TEXTURE3 0x84C3
01093 #define GL_TEXTURE4 0x84C4
01094 #define GL_TEXTURE5 0x84C5
01095 #define GL_TEXTURE6 0x84C6
01096 #define GL_TEXTURE7 0x84C7
01097 #define GL_TEXTURE8 0x84C8
01098 #define GL_TEXTURE9 0x84C9
01099 #define GL_TEXTURE10 0x84CA
01100 #define GL_TEXTURE11 0x84CB
01101 #define GL_TEXTURE12 0x84CC
01102 #define GL_TEXTURE13 0x84CD
01103 #define GL_TEXTURE14 0x84CE
01104 #define GL_TEXTURE15 0x84CF
01105 #define GL_TEXTURE16 0x84D0
01106 #define GL_TEXTURE17 0x84D1
01107 #define GL_TEXTURE18 0x84D2
01108 #define GL_TEXTURE19 0x84D3
01109 #define GL_TEXTURE20 0x84D4
01110 #define GL_TEXTURE21 0x84D5
01111 #define GL_TEXTURE22 0x84D6
01112 #define GL_TEXTURE23 0x84D7
01113 #define GL_TEXTURE24 0x84D8
01114 #define GL_TEXTURE25 0x84D9
01115 #define GL_TEXTURE26 0x84DA
01116 #define GL_TEXTURE27 0x84DB
01117 #define GL_TEXTURE28 0x84DC
01118 #define GL_TEXTURE29 0x84DD
01119 #define GL_TEXTURE30 0x84DE
01120 #define GL_TEXTURE31 0x84DF
01121 #define GL_NORMAL_MAP 0x8511
01122 #define GL_REFLECTION_MAP 0x8512
01123 #define GL_TEXTURE_CUBE_MAP 0x8513
01124 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
01125 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
01126 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
01127 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
01128 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
01129 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
01130 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
01131 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
01132 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
01133 #define GL_COMBINE 0x8570
01134 #define GL_COMBINE_RGB 0x8571
01135 #define GL_COMBINE_ALPHA 0x8572
01136 #define GL_RGB_SCALE 0x8573
01137 #define GL_ADD_SIGNED 0x8574
01138 #define GL_INTERPOLATE 0x8575
01139 #define GL_CONSTANT 0x8576
01140 #define GL_PRIMARY_COLOR 0x8577
01141 #define GL_PREVIOUS 0x8578
01142 #define GL_SOURCE0_RGB 0x8580
01143 #define GL_SOURCE1_RGB 0x8581
01144 #define GL_SOURCE2_RGB 0x8582
01145 #define GL_SOURCE0_ALPHA 0x8588
01146 #define GL_SOURCE1_ALPHA 0x8589
01147 #define GL_SOURCE2_ALPHA 0x858A
01148 #define GL_OPERAND0_RGB 0x8590
01149 #define GL_OPERAND1_RGB 0x8591
01150 #define GL_OPERAND2_RGB 0x8592
01151 #define GL_OPERAND0_ALPHA 0x8598
01152 #define GL_OPERAND1_ALPHA 0x8599
01153 #define GL_OPERAND2_ALPHA 0x859A
01154 #define GL_SUBTRACT 0x84E7
01155 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
01156 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
01157 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
01158 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
01159 #define GL_COMPRESSED_ALPHA 0x84E9
01160 #define GL_COMPRESSED_LUMINANCE 0x84EA
01161 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
01162 #define GL_COMPRESSED_INTENSITY 0x84EC
01163 #define GL_COMPRESSED_RGB 0x84ED
01164 #define GL_COMPRESSED_RGBA 0x84EE
01165 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
01166 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
01167 #define GL_TEXTURE_COMPRESSED 0x86A1
01168 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
01169 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
01170 #define GL_DOT3_RGB 0x86AE
01171 #define GL_DOT3_RGBA 0x86AF
01172 #define GL_CLAMP_TO_BORDER 0x812D
01173 #define GL_MULTISAMPLE 0x809D
01174 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
01175 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
01176 #define GL_SAMPLE_COVERAGE 0x80A0
01177 #define GL_SAMPLE_BUFFERS 0x80A8
01178 #define GL_SAMPLES 0x80A9
01179 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
01180 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
01181 #define GL_MULTISAMPLE_BIT 0x20000000
01182
01183
01184 #define GL_VERTEX_ARRAY_EXT 0x8074
01185 #define GL_NORMAL_ARRAY_EXT 0x8075
01186 #define GL_COLOR_ARRAY_EXT 0x8076
01187 #define GL_INDEX_ARRAY_EXT 0x8077
01188 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
01189 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079
01190 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
01191 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
01192 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
01193 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
01194 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
01195 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
01196 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
01197 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081
01198 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082
01199 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
01200 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084
01201 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085
01202 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
01203 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087
01204 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
01205 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
01206 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
01207 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
01208 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
01209 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
01210 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
01211 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
01212 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090
01213 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091
01214 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
01215 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
01216
01217
01218 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A
01219 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B
01220 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
01221 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
01222
01223
01224 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
01225
01226
01227 #define GL_RESCALE_NORMAL_EXT 0x803A
01228
01229
01230 #define GL_TEXTURE_COMPARE_SGIX 0x819A
01231 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
01232 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
01233 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
01234
01235
01236 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5
01237 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6
01238 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7
01239
01240
01241 #define GL_GENERATE_MIPMAP_SGIS 0x8191
01242 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
01243
01244
01245 #define GL_POINT_SIZE_MIN 0x8126
01246 #define GL_POINT_SIZE_MAX 0x8127
01247 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
01248 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
01249 #define GL_FOG_COORDINATE_SOURCE 0x8450
01250 #define GL_FOG_COORDINATE 0x8451
01251 #define GL_FRAGMENT_DEPTH 0x8452
01252 #define GL_CURRENT_FOG_COORDINATE 0x8453
01253 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
01254 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
01255 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
01256 #define GL_FOG_COORDINATE_ARRAY 0x8457
01257 #define GL_COLOR_SUM 0x8458
01258 #define GL_CURRENT_SECONDARY_COLOR 0x8459
01259 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
01260 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
01261 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
01262 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
01263 #define GL_SECONDARY_COLOR_ARRAY 0x845E
01264 #define GL_INCR_WRAP 0x8507
01265 #define GL_DECR_WRAP 0x8508
01266 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
01267 #define GL_TEXTURE_FILTER_CONTROL 0x8500
01268 #define GL_TEXTURE_LOD_BIAS 0x8501
01269 #define GL_GENERATE_MIPMAP 0x8191
01270 #define GL_GENERATE_MIPMAP_HINT 0x8192
01271 #define GL_BLEND_DST_RGB 0x80C8
01272 #define GL_BLEND_SRC_RGB 0x80C9
01273 #define GL_BLEND_DST_ALPHA 0x80CA
01274 #define GL_BLEND_SRC_ALPHA 0x80CB
01275 #define GL_MIRRORED_REPEAT 0x8370
01276 #define GL_DEPTH_COMPONENT16 0x81A5
01277 #define GL_DEPTH_COMPONENT24 0x81A6
01278 #define GL_DEPTH_COMPONENT32 0x81A7
01279 #define GL_TEXTURE_DEPTH_SIZE 0x884A
01280 #define GL_DEPTH_TEXTURE_MODE 0x884B
01281 #define GL_TEXTURE_COMPARE_MODE 0x884C
01282 #define GL_TEXTURE_COMPARE_FUNC 0x884D
01283 #define GL_COMPARE_R_TO_TEXTURE 0x884E
01284
01285
01286
01287 WINGDIAPI void APIENTRY glAccum (GLenum op, GLfloat value);
01288 WINGDIAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
01289 WINGDIAPI GLboolean APIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
01290 WINGDIAPI void APIENTRY glArrayElement (GLint i);
01291 WINGDIAPI void APIENTRY glBegin (GLenum mode);
01292 WINGDIAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
01293 WINGDIAPI void APIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
01294 WINGDIAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
01295 WINGDIAPI void APIENTRY glCallList (GLuint list);
01296 WINGDIAPI void APIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
01297 WINGDIAPI void APIENTRY glClear (GLbitfield mask);
01298 WINGDIAPI void APIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
01299 WINGDIAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
01300 WINGDIAPI void APIENTRY glClearDepth (GLclampd depth);
01301 WINGDIAPI void APIENTRY glClearIndex (GLfloat c);
01302 WINGDIAPI void APIENTRY glClearStencil (GLint s);
01303 WINGDIAPI void APIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
01304 WINGDIAPI void APIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
01305 WINGDIAPI void APIENTRY glColor3bv (const GLbyte *v);
01306 WINGDIAPI void APIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
01307 WINGDIAPI void APIENTRY glColor3dv (const GLdouble *v);
01308 WINGDIAPI void APIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
01309 WINGDIAPI void APIENTRY glColor3fv (const GLfloat *v);
01310 WINGDIAPI void APIENTRY glColor3i (GLint red, GLint green, GLint blue);
01311 WINGDIAPI void APIENTRY glColor3iv (const GLint *v);
01312 WINGDIAPI void APIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
01313 WINGDIAPI void APIENTRY glColor3sv (const GLshort *v);
01314 WINGDIAPI void APIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
01315 WINGDIAPI void APIENTRY glColor3ubv (const GLubyte *v);
01316 WINGDIAPI void APIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
01317 WINGDIAPI void APIENTRY glColor3uiv (const GLuint *v);
01318 WINGDIAPI void APIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
01319 WINGDIAPI void APIENTRY glColor3usv (const GLushort *v);
01320 WINGDIAPI void APIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
01321 WINGDIAPI void APIENTRY glColor4bv (const GLbyte *v);
01322 WINGDIAPI void APIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
01323 WINGDIAPI void APIENTRY glColor4dv (const GLdouble *v);
01324 WINGDIAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
01325 WINGDIAPI void APIENTRY glColor4fv (const GLfloat *v);
01326 WINGDIAPI void APIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
01327 WINGDIAPI void APIENTRY glColor4iv (const GLint *v);
01328 WINGDIAPI void APIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
01329 WINGDIAPI void APIENTRY glColor4sv (const GLshort *v);
01330 WINGDIAPI void APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
01331 WINGDIAPI void APIENTRY glColor4ubv (const GLubyte *v);
01332 WINGDIAPI void APIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
01333 WINGDIAPI void APIENTRY glColor4uiv (const GLuint *v);
01334 WINGDIAPI void APIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
01335 WINGDIAPI void APIENTRY glColor4usv (const GLushort *v);
01336 WINGDIAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
01337 WINGDIAPI void APIENTRY glColorMaterial (GLenum face, GLenum mode);
01338 WINGDIAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
01339 WINGDIAPI void APIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
01340 WINGDIAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
01341 WINGDIAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
01342 WINGDIAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
01343 WINGDIAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
01344 WINGDIAPI void APIENTRY glCullFace (GLenum mode);
01345 WINGDIAPI void APIENTRY glDeleteLists (GLuint list, GLsizei range);
01346 WINGDIAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
01347 WINGDIAPI void APIENTRY glDepthFunc (GLenum func);
01348 WINGDIAPI void APIENTRY glDepthMask (GLboolean flag);
01349 WINGDIAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
01350 WINGDIAPI void APIENTRY glDisable (GLenum cap);
01351 WINGDIAPI void APIENTRY glDisableClientState (GLenum array);
01352 WINGDIAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
01353 WINGDIAPI void APIENTRY glDrawBuffer (GLenum mode);
01354 WINGDIAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
01355 WINGDIAPI void APIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
01356 WINGDIAPI void APIENTRY glEdgeFlag (GLboolean flag);
01357 WINGDIAPI void APIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
01358 WINGDIAPI void APIENTRY glEdgeFlagv (const GLboolean *flag);
01359 WINGDIAPI void APIENTRY glEnable (GLenum cap);
01360 WINGDIAPI void APIENTRY glEnableClientState (GLenum array);
01361 WINGDIAPI void APIENTRY glEnd (void);
01362 WINGDIAPI void APIENTRY glEndList (void);
01363 WINGDIAPI void APIENTRY glEvalCoord1d (GLdouble u);
01364 WINGDIAPI void APIENTRY glEvalCoord1dv (const GLdouble *u);
01365 WINGDIAPI void APIENTRY glEvalCoord1f (GLfloat u);
01366 WINGDIAPI void APIENTRY glEvalCoord1fv (const GLfloat *u);
01367 WINGDIAPI void APIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
01368 WINGDIAPI void APIENTRY glEvalCoord2dv (const GLdouble *u);
01369 WINGDIAPI void APIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
01370 WINGDIAPI void APIENTRY glEvalCoord2fv (const GLfloat *u);
01371 WINGDIAPI void APIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
01372 WINGDIAPI void APIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
01373 WINGDIAPI void APIENTRY glEvalPoint1 (GLint i);
01374 WINGDIAPI void APIENTRY glEvalPoint2 (GLint i, GLint j);
01375 WINGDIAPI void APIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
01376 WINGDIAPI void APIENTRY glFinish (void);
01377 WINGDIAPI void APIENTRY glFlush (void);
01378 WINGDIAPI void APIENTRY glFogf (GLenum pname, GLfloat param);
01379 WINGDIAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params);
01380 WINGDIAPI void APIENTRY glFogi (GLenum pname, GLint param);
01381 WINGDIAPI void APIENTRY glFogiv (GLenum pname, const GLint *params);
01382 WINGDIAPI void APIENTRY glFrontFace (GLenum mode);
01383 WINGDIAPI void APIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
01384 WINGDIAPI GLuint APIENTRY glGenLists (GLsizei range);
01385 WINGDIAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
01386 WINGDIAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
01387 WINGDIAPI void APIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
01388 WINGDIAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
01389 WINGDIAPI GLenum APIENTRY glGetError (void);
01390 WINGDIAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
01391 WINGDIAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
01392 WINGDIAPI void APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
01393 WINGDIAPI void APIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
01394 WINGDIAPI void APIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
01395 WINGDIAPI void APIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
01396 WINGDIAPI void APIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
01397 WINGDIAPI void APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
01398 WINGDIAPI void APIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
01399 WINGDIAPI void APIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
01400 WINGDIAPI void APIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
01401 WINGDIAPI void APIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
01402 WINGDIAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
01403 WINGDIAPI void APIENTRY glGetPolygonStipple (GLubyte *mask);
01404 WINGDIAPI const GLubyte * APIENTRY glGetString (GLenum name);
01405 WINGDIAPI void APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
01406 WINGDIAPI void APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
01407 WINGDIAPI void APIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
01408 WINGDIAPI void APIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
01409 WINGDIAPI void APIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
01410 WINGDIAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
01411 WINGDIAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
01412 WINGDIAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
01413 WINGDIAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
01414 WINGDIAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
01415 WINGDIAPI void APIENTRY glHint (GLenum target, GLenum mode);
01416 WINGDIAPI void APIENTRY glIndexMask (GLuint mask);
01417 WINGDIAPI void APIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
01418 WINGDIAPI void APIENTRY glIndexd (GLdouble c);
01419 WINGDIAPI void APIENTRY glIndexdv (const GLdouble *c);
01420 WINGDIAPI void APIENTRY glIndexf (GLfloat c);
01421 WINGDIAPI void APIENTRY glIndexfv (const GLfloat *c);
01422 WINGDIAPI void APIENTRY glIndexi (GLint c);
01423 WINGDIAPI void APIENTRY glIndexiv (const GLint *c);
01424 WINGDIAPI void APIENTRY glIndexs (GLshort c);
01425 WINGDIAPI void APIENTRY glIndexsv (const GLshort *c);
01426 WINGDIAPI void APIENTRY glIndexub (GLubyte c);
01427 WINGDIAPI void APIENTRY glIndexubv (const GLubyte *c);
01428 WINGDIAPI void APIENTRY glInitNames (void);
01429 WINGDIAPI void APIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
01430 WINGDIAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
01431 WINGDIAPI GLboolean APIENTRY glIsList (GLuint list);
01432 WINGDIAPI GLboolean APIENTRY glIsTexture (GLuint texture);
01433 WINGDIAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param);
01434 WINGDIAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
01435 WINGDIAPI void APIENTRY glLightModeli (GLenum pname, GLint param);
01436 WINGDIAPI void APIENTRY glLightModeliv (GLenum pname, const GLint *params);
01437 WINGDIAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
01438 WINGDIAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
01439 WINGDIAPI void APIENTRY glLighti (GLenum light, GLenum pname, GLint param);
01440 WINGDIAPI void APIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
01441 WINGDIAPI void APIENTRY glLineStipple (GLint factor, GLushort pattern);
01442 WINGDIAPI void APIENTRY glLineWidth (GLfloat width);
01443 WINGDIAPI void APIENTRY glListBase (GLuint base);
01444 WINGDIAPI void APIENTRY glLoadIdentity (void);
01445 WINGDIAPI void APIENTRY glLoadMatrixd (const GLdouble *m);
01446 WINGDIAPI void APIENTRY glLoadMatrixf (const GLfloat *m);
01447 WINGDIAPI void APIENTRY glLoadName (GLuint name);
01448 WINGDIAPI void APIENTRY glLogicOp (GLenum opcode);
01449 WINGDIAPI void APIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
01450 WINGDIAPI void APIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
01451 WINGDIAPI void APIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
01452 WINGDIAPI void APIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
01453 WINGDIAPI void APIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
01454 WINGDIAPI void APIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
01455 WINGDIAPI void APIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
01456 WINGDIAPI void APIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
01457 WINGDIAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
01458 WINGDIAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
01459 WINGDIAPI void APIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
01460 WINGDIAPI void APIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
01461 WINGDIAPI void APIENTRY glMatrixMode (GLenum mode);
01462 WINGDIAPI void APIENTRY glMultMatrixd (const GLdouble *m);
01463 WINGDIAPI void APIENTRY glMultMatrixf (const GLfloat *m);
01464 WINGDIAPI void APIENTRY glNewList (GLuint list, GLenum mode);
01465 WINGDIAPI void APIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
01466 WINGDIAPI void APIENTRY glNormal3bv (const GLbyte *v);
01467 WINGDIAPI void APIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
01468 WINGDIAPI void APIENTRY glNormal3dv (const GLdouble *v);
01469 WINGDIAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
01470 WINGDIAPI void APIENTRY glNormal3fv (const GLfloat *v);
01471 WINGDIAPI void APIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
01472 WINGDIAPI void APIENTRY glNormal3iv (const GLint *v);
01473 WINGDIAPI void APIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
01474 WINGDIAPI void APIENTRY glNormal3sv (const GLshort *v);
01475 WINGDIAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
01476 WINGDIAPI void APIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
01477 WINGDIAPI void APIENTRY glPassThrough (GLfloat token);
01478 WINGDIAPI void APIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
01479 WINGDIAPI void APIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
01480 WINGDIAPI void APIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
01481 WINGDIAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
01482 WINGDIAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
01483 WINGDIAPI void APIENTRY glPixelTransferf (GLenum pname, GLfloat param);
01484 WINGDIAPI void APIENTRY glPixelTransferi (GLenum pname, GLint param);
01485 WINGDIAPI void APIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
01486 WINGDIAPI void APIENTRY glPointSize (GLfloat size);
01487 WINGDIAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
01488 WINGDIAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
01489 WINGDIAPI void APIENTRY glPolygonStipple (const GLubyte *mask);
01490 WINGDIAPI void APIENTRY glPopAttrib (void);
01491 WINGDIAPI void APIENTRY glPopClientAttrib (void);
01492 WINGDIAPI void APIENTRY glPopMatrix (void);
01493 WINGDIAPI void APIENTRY glPopName (void);
01494 WINGDIAPI void APIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
01495 WINGDIAPI void APIENTRY glPushAttrib (GLbitfield mask);
01496 WINGDIAPI void APIENTRY glPushClientAttrib (GLbitfield mask);
01497 WINGDIAPI void APIENTRY glPushMatrix (void);
01498 WINGDIAPI void APIENTRY glPushName (GLuint name);
01499 WINGDIAPI void APIENTRY glRasterPos2d (GLdouble x, GLdouble y);
01500 WINGDIAPI void APIENTRY glRasterPos2dv (const GLdouble *v);
01501 WINGDIAPI void APIENTRY glRasterPos2f (GLfloat x, GLfloat y);
01502 WINGDIAPI void APIENTRY glRasterPos2fv (const GLfloat *v);
01503 WINGDIAPI void APIENTRY glRasterPos2i (GLint x, GLint y);
01504 WINGDIAPI void APIENTRY glRasterPos2iv (const GLint *v);
01505 WINGDIAPI void APIENTRY glRasterPos2s (GLshort x, GLshort y);
01506 WINGDIAPI void APIENTRY glRasterPos2sv (const GLshort *v);
01507 WINGDIAPI void APIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
01508 WINGDIAPI void APIENTRY glRasterPos3dv (const GLdouble *v);
01509 WINGDIAPI void APIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
01510 WINGDIAPI void APIENTRY glRasterPos3fv (const GLfloat *v);
01511 WINGDIAPI void APIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
01512 WINGDIAPI void APIENTRY glRasterPos3iv (const GLint *v);
01513 WINGDIAPI void APIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
01514 WINGDIAPI void APIENTRY glRasterPos3sv (const GLshort *v);
01515 WINGDIAPI void APIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
01516 WINGDIAPI void APIENTRY glRasterPos4dv (const GLdouble *v);
01517 WINGDIAPI void APIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
01518 WINGDIAPI void APIENTRY glRasterPos4fv (const GLfloat *v);
01519 WINGDIAPI void APIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
01520 WINGDIAPI void APIENTRY glRasterPos4iv (const GLint *v);
01521 WINGDIAPI void APIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
01522 WINGDIAPI void APIENTRY glRasterPos4sv (const GLshort *v);
01523 WINGDIAPI void APIENTRY glReadBuffer (GLenum mode);
01524 WINGDIAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
01525 WINGDIAPI void APIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
01526 WINGDIAPI void APIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
01527 WINGDIAPI void APIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
01528 WINGDIAPI void APIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
01529 WINGDIAPI void APIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
01530 WINGDIAPI void APIENTRY glRectiv (const GLint *v1, const GLint *v2);
01531 WINGDIAPI void APIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
01532 WINGDIAPI void APIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
01533 WINGDIAPI GLint APIENTRY glRenderMode (GLenum mode);
01534 WINGDIAPI void APIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
01535 WINGDIAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
01536 WINGDIAPI void APIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
01537 WINGDIAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
01538 WINGDIAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
01539 WINGDIAPI void APIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
01540 WINGDIAPI void APIENTRY glShadeModel (GLenum mode);
01541 WINGDIAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
01542 WINGDIAPI void APIENTRY glStencilMask (GLuint mask);
01543 WINGDIAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
01544 WINGDIAPI void APIENTRY glTexCoord1d (GLdouble s);
01545 WINGDIAPI void APIENTRY glTexCoord1dv (const GLdouble *v);
01546 WINGDIAPI void APIENTRY glTexCoord1f (GLfloat s);
01547 WINGDIAPI void APIENTRY glTexCoord1fv (const GLfloat *v);
01548 WINGDIAPI void APIENTRY glTexCoord1i (GLint s);
01549 WINGDIAPI void APIENTRY glTexCoord1iv (const GLint *v);
01550 WINGDIAPI void APIENTRY glTexCoord1s (GLshort s);
01551 WINGDIAPI void APIENTRY glTexCoord1sv (const GLshort *v);
01552 WINGDIAPI void APIENTRY glTexCoord2d (GLdouble s, GLdouble t);
01553 WINGDIAPI void APIENTRY glTexCoord2dv (const GLdouble *v);
01554 WINGDIAPI void APIENTRY glTexCoord2f (GLfloat s, GLfloat t);
01555 WINGDIAPI void APIENTRY glTexCoord2fv (const GLfloat *v);
01556 WINGDIAPI void APIENTRY glTexCoord2i (GLint s, GLint t);
01557 WINGDIAPI void APIENTRY glTexCoord2iv (const GLint *v);
01558 WINGDIAPI void APIENTRY glTexCoord2s (GLshort s, GLshort t);
01559 WINGDIAPI void APIENTRY glTexCoord2sv (const GLshort *v);
01560 WINGDIAPI void APIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
01561 WINGDIAPI void APIENTRY glTexCoord3dv (const GLdouble *v);
01562 WINGDIAPI void APIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
01563 WINGDIAPI void APIENTRY glTexCoord3fv (const GLfloat *v);
01564 WINGDIAPI void APIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
01565 WINGDIAPI void APIENTRY glTexCoord3iv (const GLint *v);
01566 WINGDIAPI void APIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
01567 WINGDIAPI void APIENTRY glTexCoord3sv (const GLshort *v);
01568 WINGDIAPI void APIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
01569 WINGDIAPI void APIENTRY glTexCoord4dv (const GLdouble *v);
01570 WINGDIAPI void APIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
01571 WINGDIAPI void APIENTRY glTexCoord4fv (const GLfloat *v);
01572 WINGDIAPI void APIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
01573 WINGDIAPI void APIENTRY glTexCoord4iv (const GLint *v);
01574 WINGDIAPI void APIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
01575 WINGDIAPI void APIENTRY glTexCoord4sv (const GLshort *v);
01576 WINGDIAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
01577 WINGDIAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
01578 WINGDIAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
01579 WINGDIAPI void APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
01580 WINGDIAPI void APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
01581 WINGDIAPI void APIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
01582 WINGDIAPI void APIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
01583 WINGDIAPI void APIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
01584 WINGDIAPI void APIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
01585 WINGDIAPI void APIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
01586 WINGDIAPI void APIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
01587 WINGDIAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
01588 WINGDIAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
01589 WINGDIAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
01590 WINGDIAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
01591 WINGDIAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
01592 WINGDIAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
01593 WINGDIAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
01594 WINGDIAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
01595 WINGDIAPI void APIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
01596 WINGDIAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
01597 WINGDIAPI void APIENTRY glVertex2d (GLdouble x, GLdouble y);
01598 WINGDIAPI void APIENTRY glVertex2dv (const GLdouble *v);
01599 WINGDIAPI void APIENTRY glVertex2f (GLfloat x, GLfloat y);
01600 WINGDIAPI void APIENTRY glVertex2fv (const GLfloat *v);
01601 WINGDIAPI void APIENTRY glVertex2i (GLint x, GLint y);
01602 WINGDIAPI void APIENTRY glVertex2iv (const GLint *v);
01603 WINGDIAPI void APIENTRY glVertex2s (GLshort x, GLshort y);
01604 WINGDIAPI void APIENTRY glVertex2sv (const GLshort *v);
01605 WINGDIAPI void APIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
01606 WINGDIAPI void APIENTRY glVertex3dv (const GLdouble *v);
01607 WINGDIAPI void APIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
01608 WINGDIAPI void APIENTRY glVertex3fv (const GLfloat *v);
01609 WINGDIAPI void APIENTRY glVertex3i (GLint x, GLint y, GLint z);
01610 WINGDIAPI void APIENTRY glVertex3iv (const GLint *v);
01611 WINGDIAPI void APIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
01612 WINGDIAPI void APIENTRY glVertex3sv (const GLshort *v);
01613 WINGDIAPI void APIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
01614 WINGDIAPI void APIENTRY glVertex4dv (const GLdouble *v);
01615 WINGDIAPI void APIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
01616 WINGDIAPI void APIENTRY glVertex4fv (const GLfloat *v);
01617 WINGDIAPI void APIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
01618 WINGDIAPI void APIENTRY glVertex4iv (const GLint *v);
01619 WINGDIAPI void APIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
01620 WINGDIAPI void APIENTRY glVertex4sv (const GLshort *v);
01621 WINGDIAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
01622 WINGDIAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
01623
01624 #ifdef __DEFINED_GLAPI
01625 # undef GLAPI
01626 # undef __DEFINED_GLAPI
01627 #endif
01628
01629 #ifndef GL_GLEXT_LEGACY
01630 #include <GL/glext.h>
01631 #endif
01632
01633 #ifdef __cplusplus
01634 }
01635 #endif
01636
01637 #endif