Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018 #include "utilities.h"
00019 #include "gmm_interface.hh"
00020 #include "bench.hh"
00021 #include "basic_actions.hh"
00022 #include "action_hessenberg.hh"
00023 #include "action_lu_decomp.hh"
00024
00025 BTL_MAIN;
00026
00027 int main()
00028 {
00029
00030 bench<Action_axpy<gmm_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT);
00031 bench<Action_axpby<gmm_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT);
00032
00033 bench<Action_matrix_vector_product<gmm_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT);
00034 bench<Action_atv_product<gmm_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT);
00035
00036 bench<Action_matrix_matrix_product<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
00037 bench<Action_ata_product<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
00038 bench<Action_aat_product<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
00039
00040 bench<Action_trisolve<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
00041
00042
00043 bench<Action_lu_decomp<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
00044
00045 bench<Action_hessenberg<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
00046 bench<Action_tridiagonalization<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
00047
00048 return 0;
00049 }
00050
00051