This is the complete list of members for
Camera, including all inherited members.
activateGL(void) | Camera | |
Camera(void) | Camera | |
Camera(const Camera &other) | Camera | |
direction(void) const | Camera | |
fovY(void) const | Camera | [inline] |
frame(void) const | Camera | [inline] |
localRotate(const Eigen::Quaternionf &q) | Camera | |
localTranslate(const Eigen::Vector3f &t) | Camera | |
mFarDist | Camera | [protected] |
mFovY | Camera | [protected] |
mFrame | Camera | [protected] |
mNearDist | Camera | [protected] |
mProjectionMatrix | Camera | [mutable, protected] |
mProjIsUptodate | Camera | [mutable, protected] |
mTarget | Camera | [protected] |
mViewIsUptodate | Camera | [mutable, protected] |
mViewMatrix | Camera | [mutable, protected] |
mVpHeight | Camera | [protected] |
mVpWidth | Camera | [protected] |
mVpX | Camera | [protected] |
mVpY | Camera | [protected] |
operator=(const Camera &other) | Camera | |
orientation(void) const | Camera | [inline] |
position(void) const | Camera | [inline] |
projectionMatrix(void) const | Camera | |
right(void) const | Camera | |
rotateAroundTarget(const Eigen::Quaternionf &q) | Camera | |
setDirection(const Eigen::Vector3f &newDirection) | Camera | |
setFovY(float value) | Camera | |
setFrame(const Frame &f) | Camera | |
setOrientation(const Eigen::Quaternionf &q) | Camera | |
setPosition(const Eigen::Vector3f &pos) | Camera | |
setTarget(const Eigen::Vector3f &target) | Camera | |
setUp(const Eigen::Vector3f &vectorUp) | Camera | |
setViewport(uint offsetx, uint offsety, uint width, uint height) | Camera | |
setViewport(uint width, uint height) | Camera | |
target(void) | Camera | [inline] |
unProject(const Eigen::Vector2f &uv, float depth, const Eigen::Matrix4f &invModelview) const | Camera | |
unProject(const Eigen::Vector2f &uv, float depth) const | Camera | |
up(void) const | Camera | |
updateProjectionMatrix(void) const | Camera | [protected] |
updateViewMatrix(void) const | Camera | [protected] |
viewMatrix(void) const | Camera | |
vpHeight(void) const | Camera | [inline] |
vpWidth(void) const | Camera | [inline] |
vpX(void) const | Camera | [inline] |
vpY(void) const | Camera | [inline] |
zoom(float d) | Camera | |
~Camera() | Camera | [virtual] |