#include <stdio.h>
#include <iostream>
#include <Eigen/Core>
#include <Eigen/StdVector>
#include <vector>
#include <boost/shared_ptr.hpp>
#include <boost/make_shared.hpp>
#include <frame_common/stereo.h>
#include <frame_common/camparams.h>
#include <pcl/common/common.h>
#include <pcl/point_types.h>
#include <pcl/point_cloud.h>
#include <pcl/features/normal_3d.h>
#include <pcl/kdtree/kdtree_flann.h>
#include <pcl/filters/passthrough.h>
#include <pcl/filters/voxel_grid.h>
#include <pcl/filters/filter.h>
#include <pcl/filters/extract_indices.h>
#include <pcl/common/transforms.h>
#include <pcl/registration/transforms.h>
#include <pcl/registration/icp.h>
#include <pcl/registration/icp_nl.h>
#include <pcl/io/pcd_io.h>
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