distance.h
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00001 /*
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00034 
00037 #ifndef FCL_DISTANCE_H
00038 #define FCL_DISTANCE_H
00039 
00040 #include "fcl/collision_object.h"
00041 #include "fcl/collision_data.h"
00042 
00043 namespace fcl
00044 {
00045 
00048 
00049 template<typename NarrowPhaseSolver>
00050 FCL_REAL distance(const CollisionObject* o1, const CollisionObject* o2, const NarrowPhaseSolver* nsolver,
00051                   const DistanceRequest& request, DistanceResult& result);
00052 
00053 template<typename NarrowPhaseSolver>
00054 FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1,
00055                   const CollisionGeometry* o2, const Transform3f& tf2,
00056                   const NarrowPhaseSolver* nsolver,
00057                   const DistanceRequest& request, DistanceResult& result);
00058 
00059 FCL_REAL distance(const CollisionObject* o1, const CollisionObject* o2,
00060                   const DistanceRequest& request, DistanceResult& result);
00061 
00062 FCL_REAL distance(const CollisionGeometry* o1, const Transform3f& tf1,
00063                   const CollisionGeometry* o2, const Transform3f& tf2,
00064                   const DistanceRequest& request, DistanceResult& result);
00065 
00066 }
00067 
00068 #endif
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fcl
Author(s): Jia Pan
autogenerated on Tue Jan 15 2013 16:05:30