#include <distance_field/voxel_grid.h>
#include <tf/LinearMath/Vector3.h>
#include <tf/LinearMath/Quaternion.h>
#include <tf/LinearMath/Transform.h>
#include <vector>
#include <list>
#include <ros/ros.h>
#include <visualization_msgs/Marker.h>
#include <arm_navigation_msgs/CollisionMap.h>
Go to the source code of this file.
Classes | |
class | distance_field::DistanceField< T > |
A VoxelGrid that can convert a set of obstacle points into a distance field. More... | |
Namespaces | |
namespace | distance_field |
Enumerations | |
enum | distance_field::PlaneVisualizationType { distance_field::XYPlane, distance_field::XZPlane, distance_field::YZPlane } |
The plane to visualize. More... |