btHeightfieldTerrainShape simulates a 2D heightfield terrain More...
#include <btHeightfieldTerrainShape.h>
Public Member Functions | |
btHeightfieldTerrainShape (int heightStickWidth, int heightStickLength, void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges) | |
preferred constructor | |
btHeightfieldTerrainShape (int heightStickWidth, int heightStickLength, void *heightfieldData, btScalar maxHeight, int upAxis, bool useFloatData, bool flipQuadEdges) | |
legacy constructor | |
virtual void | calculateLocalInertia (btScalar mass, btVector3 &inertia) const |
virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t. | |
virtual const btVector3 & | getLocalScaling () const |
virtual const char * | getName () const |
virtual void | processAllTriangles (btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const |
virtual void | setLocalScaling (const btVector3 &scaling) |
void | setUseDiamondSubdivision (bool useDiamondSubdivision=true) |
virtual | ~btHeightfieldTerrainShape () |
Protected Member Functions | |
virtual btScalar | getRawHeightFieldValue (int x, int y) const |
void | getVertex (int x, int y, btVector3 &vertex) const |
void | initialize (int heightStickWidth, int heightStickLength, void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, PHY_ScalarType heightDataType, bool flipQuadEdges) |
protected initialization | |
void | quantizeWithClamp (int *out, const btVector3 &point, int isMax) const |
Protected Attributes | |
union { | |
btScalar * m_heightfieldDataFloat | |
short * m_heightfieldDataShort | |
void * m_heightfieldDataUnknown | |
unsigned char * m_heightfieldDataUnsignedChar | |
}; | |
bool | m_flipQuadEdges |
PHY_ScalarType | m_heightDataType |
btScalar | m_heightScale |
int | m_heightStickLength |
int | m_heightStickWidth |
terrain data | |
btScalar | m_length |
btVector3 | m_localAabbMax |
btVector3 | m_localAabbMin |
btVector3 | m_localOrigin |
btVector3 | m_localScaling |
btScalar | m_maxHeight |
btScalar | m_minHeight |
int | m_upAxis |
bool | m_useDiamondSubdivision |
btScalar | m_width |
btHeightfieldTerrainShape simulates a 2D heightfield terrain
The caller is responsible for maintaining the heightfield array; this class does not make a copy.
The heightfield can be dynamic so long as the min/max height values capture the extremes (heights must always be in that range).
The local origin of the heightfield is assumed to be the exact center (as determined by width and length and height, with each axis multiplied by the localScaling).
NOTE: be careful with coordinates. If you have a heightfield with a local min height of -100m, and a max height of +500m, you may be tempted to place it at the origin (0,0) and expect the heights in world coordinates to be -100 to +500 meters. Actually, the heights will be -300 to +300m, because bullet will re-center the heightfield based on its AABB (which is determined by the min/max heights). So keep in mind that once you create a btHeightfieldTerrainShape object, the heights will be adjusted relative to the center of the AABB. This is different to the behavior of many rendering engines, but is useful for physics engines.
Most (but not all) rendering and heightfield libraries assume upAxis = 1 (that is, the y-axis is "up"). This class allows any of the 3 coordinates to be "up". Make sure your choice of axis is consistent with your rendering system.
The heightfield heights are determined from the data type used for the heightfieldData array.
Whatever the caller specifies as minHeight and maxHeight will be honored. The class will not inspect the heightfield to discover the actual minimum or maximum heights. These values are used to determine the heightfield's axis-aligned bounding box, multiplied by localScaling.
For usage and testing see the TerrainDemo.
Definition at line 71 of file btHeightfieldTerrainShape.h.
btHeightfieldTerrainShape::btHeightfieldTerrainShape | ( | int | heightStickWidth, |
int | heightStickLength, | ||
void * | heightfieldData, | ||
btScalar | heightScale, | ||
btScalar | minHeight, | ||
btScalar | maxHeight, | ||
int | upAxis, | ||
PHY_ScalarType | heightDataType, | ||
bool | flipQuadEdges | ||
) |
preferred constructor
This constructor supports a range of heightfield data types, and allows for a non-zero minimum height value. heightScale is needed for any integer-based heightfield data types.
btHeightfieldTerrainShape::btHeightfieldTerrainShape | ( | int | heightStickWidth, |
int | heightStickLength, | ||
void * | heightfieldData, | ||
btScalar | maxHeight, | ||
int | upAxis, | ||
bool | useFloatData, | ||
bool | flipQuadEdges | ||
) |
legacy constructor
The legacy constructor assumes the heightfield has a minimum height of zero. Only unsigned char or floats are supported. For legacy compatibility reasons, heightScale is calculated as maxHeight / 65535 (and is only used when useFloatData = false).
virtual btHeightfieldTerrainShape::~btHeightfieldTerrainShape | ( | ) | [virtual] |
virtual void btHeightfieldTerrainShape::calculateLocalInertia | ( | btScalar | mass, |
btVector3 & | inertia | ||
) | const [virtual] |
Implements btCollisionShape.
virtual void btHeightfieldTerrainShape::getAabb | ( | const btTransform & | t, |
btVector3 & | aabbMin, | ||
btVector3 & | aabbMax | ||
) | const [virtual] |
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
Implements btCollisionShape.
virtual const btVector3& btHeightfieldTerrainShape::getLocalScaling | ( | ) | const [virtual] |
Implements btCollisionShape.
virtual const char* btHeightfieldTerrainShape::getName | ( | ) | const [inline, virtual] |
Implements btCollisionShape.
Definition at line 157 of file btHeightfieldTerrainShape.h.
virtual btScalar btHeightfieldTerrainShape::getRawHeightFieldValue | ( | int | x, |
int | y | ||
) | const [protected, virtual] |
void btHeightfieldTerrainShape::getVertex | ( | int | x, |
int | y, | ||
btVector3 & | vertex | ||
) | const [protected] |
void btHeightfieldTerrainShape::initialize | ( | int | heightStickWidth, |
int | heightStickLength, | ||
void * | heightfieldData, | ||
btScalar | heightScale, | ||
btScalar | minHeight, | ||
btScalar | maxHeight, | ||
int | upAxis, | ||
PHY_ScalarType | heightDataType, | ||
bool | flipQuadEdges | ||
) | [protected] |
protected initialization
Handles the work of constructors so that public constructors can be backwards-compatible without a lot of copy/paste.
virtual void btHeightfieldTerrainShape::processAllTriangles | ( | btTriangleCallback * | callback, |
const btVector3 & | aabbMin, | ||
const btVector3 & | aabbMax | ||
) | const [virtual] |
Implements btConcaveShape.
void btHeightfieldTerrainShape::quantizeWithClamp | ( | int * | out, |
const btVector3 & | point, | ||
int | isMax | ||
) | const [protected] |
virtual void btHeightfieldTerrainShape::setLocalScaling | ( | const btVector3 & | scaling | ) | [virtual] |
Implements btCollisionShape.
void btHeightfieldTerrainShape::setUseDiamondSubdivision | ( | bool | useDiamondSubdivision = true | ) | [inline] |
Definition at line 143 of file btHeightfieldTerrainShape.h.
union { ... } [protected] |
bool btHeightfieldTerrainShape::m_flipQuadEdges [protected] |
Definition at line 95 of file btHeightfieldTerrainShape.h.
Definition at line 94 of file btHeightfieldTerrainShape.h.
Definition at line 90 of file btHeightfieldTerrainShape.h.
Definition at line 89 of file btHeightfieldTerrainShape.h.
Definition at line 91 of file btHeightfieldTerrainShape.h.
unsigned char* btHeightfieldTerrainShape::m_heightfieldDataUnsignedChar |
Definition at line 88 of file btHeightfieldTerrainShape.h.
btScalar btHeightfieldTerrainShape::m_heightScale [protected] |
Definition at line 85 of file btHeightfieldTerrainShape.h.
int btHeightfieldTerrainShape::m_heightStickLength [protected] |
Definition at line 80 of file btHeightfieldTerrainShape.h.
int btHeightfieldTerrainShape::m_heightStickWidth [protected] |
terrain data
Definition at line 79 of file btHeightfieldTerrainShape.h.
btScalar btHeightfieldTerrainShape::m_length [protected] |
Definition at line 84 of file btHeightfieldTerrainShape.h.
btVector3 btHeightfieldTerrainShape::m_localAabbMax [protected] |
Definition at line 75 of file btHeightfieldTerrainShape.h.
btVector3 btHeightfieldTerrainShape::m_localAabbMin [protected] |
Definition at line 74 of file btHeightfieldTerrainShape.h.
btVector3 btHeightfieldTerrainShape::m_localOrigin [protected] |
Definition at line 76 of file btHeightfieldTerrainShape.h.
btVector3 btHeightfieldTerrainShape::m_localScaling [protected] |
Definition at line 100 of file btHeightfieldTerrainShape.h.
btScalar btHeightfieldTerrainShape::m_maxHeight [protected] |
Definition at line 82 of file btHeightfieldTerrainShape.h.
btScalar btHeightfieldTerrainShape::m_minHeight [protected] |
Definition at line 81 of file btHeightfieldTerrainShape.h.
int btHeightfieldTerrainShape::m_upAxis [protected] |
Definition at line 98 of file btHeightfieldTerrainShape.h.
bool btHeightfieldTerrainShape::m_useDiamondSubdivision [protected] |
Definition at line 96 of file btHeightfieldTerrainShape.h.
btScalar btHeightfieldTerrainShape::m_width [protected] |
Definition at line 83 of file btHeightfieldTerrainShape.h.