btScaledBvhTriangleMeshShape.h
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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
00017 #define BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
00018 
00019 #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h"
00020 
00021 
00024 ATTRIBUTE_ALIGNED16(class) btScaledBvhTriangleMeshShape : public btConcaveShape
00025 {
00026         
00027         
00028         btVector3       m_localScaling;
00029 
00030         btBvhTriangleMeshShape* m_bvhTriMeshShape;
00031 
00032 public:
00033 
00034 
00035         btScaledBvhTriangleMeshShape(btBvhTriangleMeshShape* childShape,const btVector3& localScaling);
00036 
00037         virtual ~btScaledBvhTriangleMeshShape();
00038 
00039 
00040         virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
00041         virtual void    setLocalScaling(const btVector3& scaling);
00042         virtual const btVector3& getLocalScaling() const;
00043         virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const;
00044 
00045         virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
00046 
00047         btBvhTriangleMeshShape* getChildShape()
00048         {
00049                 return m_bvhTriMeshShape;
00050         }
00051 
00052         const btBvhTriangleMeshShape*   getChildShape() const
00053         {
00054                 return m_bvhTriMeshShape;
00055         }
00056 
00057         //debugging
00058         virtual const char*     getName()const {return "SCALEDBVHTRIANGLEMESH";}
00059 
00060         virtual int     calculateSerializeBufferSize() const;
00061 
00063         virtual const char*     serialize(void* dataBuffer, btSerializer* serializer) const;
00064 
00065 };
00066 
00068 struct  btScaledTriangleMeshShapeData
00069 {
00070         btTriangleMeshShapeData m_trimeshShapeData;
00071 
00072         btVector3FloatData      m_localScaling;
00073 };
00074 
00075 
00076 SIMD_FORCE_INLINE       int     btScaledBvhTriangleMeshShape::calculateSerializeBufferSize() const
00077 {
00078         return sizeof(btScaledTriangleMeshShapeData);
00079 }
00080 
00081 
00083 SIMD_FORCE_INLINE       const char*     btScaledBvhTriangleMeshShape::serialize(void* dataBuffer, btSerializer* serializer) const
00084 {
00085         btScaledTriangleMeshShapeData* scaledMeshData = (btScaledTriangleMeshShapeData*) dataBuffer;
00086         m_bvhTriMeshShape->serialize(&scaledMeshData->m_trimeshShapeData,serializer);
00087         scaledMeshData->m_trimeshShapeData.m_collisionShapeData.m_shapeType = SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE;
00088         m_localScaling.serializeFloat(scaledMeshData->m_localScaling);
00089         return "btScaledTriangleMeshShapeData";
00090 }
00091 
00092 
00093 #endif //BT_SCALED_BVH_TRIANGLE_MESH_SHAPE_H
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Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:31