#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btTransform.h"
#include "LinearMath/btAabbUtil2.h"
#include <memory.h>
#include <string.h>
Go to the source code of this file.
#define DBVT_CHECKTYPE |
#define DBVT_ENABLE_BENCHMARK 0 |
#define DBVT_IMPL_GENERIC 0 |
#define DBVT_IMPL_SSE 1 |
#define DBVT_INLINE SIMD_FORCE_INLINE |
#define DBVT_INT0_IMPL DBVT_IMPL_GENERIC |
#define DBVT_IPOLICY ICollide& policy |
#define DBVT_MERGE_IMPL DBVT_IMPL_GENERIC |
#define DBVT_PREFIX |
#define DBVT_SELECT_IMPL DBVT_IMPL_GENERIC |
#define DBVT_USE_INTRINSIC_SSE 1 |
#define DBVT_USE_MEMMOVE 1 |
#define DBVT_USE_TEMPLATE 0 |
#define DBVT_VIRTUAL virtual |
#define DBVT_VIRTUAL_DTOR | ( | a | ) | virtual ~a() {} |
typedef btDbvtAabbMm btDbvtVolume |
DBVT_INLINE bool Intersect | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b | ||
) |
DBVT_INLINE bool Intersect | ( | const btDbvtAabbMm & | a, |
const btVector3 & | b | ||
) |
DBVT_INLINE void Merge | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b, | ||
btDbvtAabbMm & | r | ||
) |
DBVT_INLINE bool NotEqual | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b | ||
) |
DBVT_INLINE btScalar Proximity | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b | ||
) |
DBVT_INLINE int Select | ( | const btDbvtAabbMm & | o, |
const btDbvtAabbMm & | a, | ||
const btDbvtAabbMm & | b | ||
) |