#include <limits.h>
#include <map>
#include <opencv2/opencv.hpp>
#include <iostream>
#include <blort/Recognizer3D/PNamespace.hh>
#include <blort/Recognizer3D/Array.hh>
#include <opencv2/core/core.hpp>
Go to the source code of this file.
Classes | |
class | P::PoseCv |
Namespaces | |
namespace | P |
Functions | |
void | P::CopyPoseCv (PoseCv &in, PoseCv &out) |
void | P::DeletePoseCv (Array< PoseCv * > &ps) |
void | P::InitializePoseCv (PoseCv &pose) |
void | P::InvPoseCv (PoseCv &in, PoseCv &out) |
void | P::Quat2Rot (double *q, CvMat *M) |
void | P::Rot2Quat (CvMat *M, double *q) |
void | P::Rot2Vec3 (CvMat *R, double *d) |
void | P::Vec32Rot (double *d, CvMat *R) |