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- _ -
_cache :
nodes::utils::array_handler::ArrayCache
- a -
apply_radius_removal_ :
vfh_recognition::VFHRecognizer< Distance >
apply_voxel_grid_ :
vfh_recognition::VFHRecognizer< Distance >
- c -
centroid_inputs_ :
vfh_recognition::VFHRecognizer< Distance >
centroid_results_ :
vfh_recognition::VFHRecognizer< Distance >
childs :
nodes::utils::Triangle::Triangle
convexHullPoints :
nodes::utils::tesselatedSphere::TesselatedSphere
- d -
data_ :
vfh_recognition::VFHRecognizer< Distance >
- f -
fill_size_component_ :
vfh_recognition::VFHRecognizer< Distance >
fitness_scores_ :
vfh_recognition::VFHRecognizer< Distance >
- i -
icosahedron :
nodes::utils::tesselatedSphere::TesselatedSphere
icp_iterations_ :
vfh_recognition::VFHRecognizer< Distance >
icp_transformations_ :
vfh_recognition::VFHRecognizer< Distance >
index_ :
vfh_recognition::VFHRecognizer< Distance >
input_filtered :
vfh_recognition::VFHRecognizer< Distance >
interpolateNormals :
nodes::utils::tesselatedSphere::TesselatedSphere
- k -
knn_ :
vfh_recognition::VFHRecognizer< Distance >
- m -
mappedNormals :
nodes::utils::Cell::Cell
,
nodes::utils::Triangle::Triangle
max_levels :
nodes::utils::tesselatedSphere::TesselatedSphere
models_ :
vfh_recognition::VFHRecognizer< Distance >
- n -
normal :
nodes::utils::Cell::Cell
,
nodes::utils::Triangle::Triangle
normalize_vfh_bins_ :
vfh_recognition::VFHRecognizer< Distance >
- p -
perform_icp_ :
vfh_recognition::VFHRecognizer< Distance >
polygons :
nodes::utils::tesselatedSphere::TesselatedSphere
- r -
resolution :
nodes::utils::tesselatedSphere::TesselatedSphere
roll_histogram_errors_ :
vfh_recognition::VFHRecognizer< Distance >
roll_histogram_errors_flipped_ :
vfh_recognition::VFHRecognizer< Distance >
roll_rotation_angles_ :
vfh_recognition::VFHRecognizer< Distance >
- t -
triangles :
nodes::utils::tesselatedSphere::TesselatedSphere
- u -
use_cluster_centroids_ :
vfh_recognition::VFHRecognizer< Distance >
use_old_vfh_ :
vfh_recognition::VFHRecognizer< Distance >
useLut :
nodes::utils::tesselatedSphere::TesselatedSphere
useNormalsOnSurface :
nodes::utils::tesselatedSphere::TesselatedSphere
- v -
vertices :
nodes::utils::Cell::Cell
,
nodes::utils::Triangle::Triangle
vfh_histogram_processed :
vfh_recognition::VFHRecognizer< Distance >
view_id_being_processed_ :
vfh_recognition::VFHRecognizer< Distance >
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vfh_recognition
Author(s): Aitor Aldoma
autogenerated on Tue Mar 5 15:13:33 2013