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#include "articulatedbodyinertia.hpp"
#include "kdl-config.h"
#include <cstdlib>
#include <cassert>
#include <cmath>
Go to the source code of this file.
Namespaces | |
namespace | KDL |
Functions | |
ArticulatedBodyInertia | KDL::operator* (const Rotation &M, const ArticulatedBodyInertia &I) |
ArticulatedBodyInertia | KDL::operator* (const Frame &T, const ArticulatedBodyInertia &I) |
Wrench | KDL::operator* (const ArticulatedBodyInertia &I, const Twist &t) |
ArticulatedBodyInertia | KDL::operator* (double a, const ArticulatedBodyInertia &I) |
ArticulatedBodyInertia | KDL::operator+ (const RigidBodyInertia &Ia, const ArticulatedBodyInertia &Ib) |
ArticulatedBodyInertia | KDL::operator+ (const ArticulatedBodyInertia &Ia, const ArticulatedBodyInertia &Ib) |
ArticulatedBodyInertia | KDL::operator- (const RigidBodyInertia &Ia, const ArticulatedBodyInertia &Ib) |
ArticulatedBodyInertia | KDL::operator- (const ArticulatedBodyInertia &Ia, const ArticulatedBodyInertia &Ib) |