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#include <wx/wx.h>#include <wx/event.h>#include <ros/ros.h>#include <time.h>#include <tabletop_object_detector/TabletopDetection.h>#include <tabletop_object_detector/TabletopDetectionResult.h>#include <tabletop_collision_map_processing/TabletopCollisionMapProcessing.h>#include <object_manipulation_msgs/PickupAction.h>#include <object_manipulation_msgs/PlaceAction.h>#include <actionlib/client/simple_action_client.h>#include <rgbd_assembler/RgbdAssembly.h>#include <simple_robot_control/robot_control.h>#include "ogre_tools/wx_ogre_render_window.h"#include "ogre_tools/initialization.h"#include <boost/shared_ptr.hpp>#include <OGRE/OgreRoot.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreViewport.h>#include <OGRE/OgreRectangle2D.h>#include <OGRE/OgreMaterial.h>#include <OGRE/OgreMaterialManager.h>#include <OGRE/OgreTextureUnitState.h>#include "image_segmentation_demo/grabcut3d_object_segmenter.h"#include "image_segmentation_demo/table_detector.h"#include "image_segmentation_demo/ros_image_texture.h"#include "object_segmentation_frame.h"

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Classes | |
| class | image_segmentation_demo::ObjectSegmentationUI |
Namespaces | |
| namespace | image_segmentation_demo |