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Classes | |
class | BodyDecomposition |
class | BodyDecompositionVector |
class | CollisionProximitySpace |
struct | CollisionSphere |
struct | CollisionType |
struct | GradientInfo |
struct | ProximityInfo |
Functions | |
std::vector< btVector3 > | determineCollisionPoints (const bodies::Body *body, double resolution) |
std::vector< CollisionSphere > | determineCollisionSpheres (const bodies::Body *body, btTransform &relativeTransform) |
bool | getCollisionSphereCollision (const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > *distance_field, const std::vector< CollisionSphere > &sphere_list, double tolerance) |
bool | getCollisionSphereGradients (const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > *distance_field, const std::vector< CollisionSphere > &sphere_list, GradientInfo &gradient, double tolerance, bool subtract_radii, double maximum_value, bool stop_at_first_collision) |
std::vector< btVector3 > collision_proximity::determineCollisionPoints | ( | const bodies::Body * | body, | |
double | resolution | |||
) |
Definition at line 58 of file collision_proximity_types.cpp.
std::vector< collision_proximity::CollisionSphere > collision_proximity::determineCollisionSpheres | ( | const bodies::Body * | body, | |
btTransform & | relativeTransform | |||
) |
Definition at line 39 of file collision_proximity_types.cpp.
bool collision_proximity::getCollisionSphereCollision | ( | const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > * | distance_field, | |
const std::vector< CollisionSphere > & | sphere_list, | |||
double | tolerance | |||
) |
Definition at line 109 of file collision_proximity_types.cpp.
bool collision_proximity::getCollisionSphereGradients | ( | const distance_field::DistanceField< distance_field::PropDistanceFieldVoxel > * | distance_field, | |
const std::vector< CollisionSphere > & | sphere_list, | |||
GradientInfo & | gradient, | |||
double | tolerance, | |||
bool | subtract_radii, | |||
double | maximum_value, | |||
bool | stop_at_first_collision | |||
) |
Definition at line 78 of file collision_proximity_types.cpp.