textcoord_optimization.h File Reference

#include <vcg/container/simple_temporary_data.h>
Include dependency graph for textcoord_optimization.h:

Go to the source code of this file.

Classes

class  vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
class  vcg::tri::TextureOptimizer< MESH_TYPE >

Namespaces

namespace  vcg
 

*


namespace  vcg::tri

Defines

#define v0   (f->V0(i)->T().P())
#define v1   (f->V1(i)->T().P())
#define v2   (f->V2(i)->T().P())

Functions

template<class MESH_TYPE >
bool vcg::tri::IsFoldFree (MESH_TYPE &m)
template<class MESH_TYPE >
int vcg::tri::MarkFolds (MESH_TYPE &m)
template<class MESH_TYPE >
void vcg::tri::SmoothTextureCoords (MESH_TYPE &m)

Define Documentation

#define v0   (f->V0(i)->T().P())
#define v1   (f->V1(i)->T().P())
#define v2   (f->V2(i)->T().P())
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:20:50 2013