#include <vcg\complex\tetramesh\update\triconvert.h>
#include <vcg\simplex\face\face.h>
#include <vcg\complex\trimesh\base.h>
#include <vcg\complex\trimesh\update\normal.h>
#include <vcg\simplex\tetrahedron\pos.h>
#include <vector>
Go to the source code of this file.
Classes | |
class | vcg::tetra::UpdateNormals< ComputeMeshType > |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tetra |