Here is a list of all namespace members with links to the namespace documentation for each member:
- Icosahedron()
: vcg::tri
- IMark()
: vcg::tri
- Index()
: vcg::tri
- InitFaceIMark()
: vcg::tri
- InitSBuffer()
: vcg::ply
- InitVertexIMark()
: vcg::tri
- interpolate()
: vcg
- Interpolate()
: vcg
- InterpolationParameters()
: vcg
- InterpolationParameters2()
: vcg
- interpret_texture_name()
: vcg::ply
- Intersect()
: vcg
- Intersection()
: vcg
- IntersectionBallMesh()
: vcg
- IntersectionLineBox()
: vcg
- IntersectionLinePlane()
: vcg
- IntersectionLineSphere()
: vcg
- IntersectionLineTriangle()
: vcg
- IntersectionPlaneBox()
: vcg
- IntersectionPlanePlane()
: vcg
- IntersectionPlaneSegment()
: vcg
- IntersectionPlaneSegmentEpsilon()
: vcg
- IntersectionPlaneSphere()
: vcg
- IntersectionPlaneTriangle()
: vcg
- IntersectionRayBox()
: vcg
- IntersectionRayMesh()
: vcg
- IntersectionRayPlane()
: vcg::trackutils
- IntersectionRayTriangle()
: vcg
- IntersectionSegmentBox()
: vcg
- IntersectionSegmentSphere()
: vcg
- IntersectionSegmentTriangle()
: vcg
- IntersectionSphereSphere()
: vcg
- IntersectionSphereTriangle()
: vcg
- IntersectionTriangleBox()
: vcg
- IntersectionTriangleTriangle()
: vcg
- Inverse()
: vcg
- Invert()
: vcg
, vcg::ndim
, vcg
- IsBorder()
: vcg::face
- isect2()
: vcg
- IsFoldFree()
: vcg::tri
- IsInsideTrianglePoint()
: vcg
- IsManifold()
: vcg::face
- IsMarked()
: vcg::tri
- IsNAN()
: vcg::math
- ISOMETRIC
: vcg