#include <stdio.h>
#include <vcg/space/color4.h>
#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component.h>
#include <vcg/simplex/edge/base.h>
#include <vcg/simplex/edge/component.h>
#include <vcg/complex/edgemesh/base.h>
#include <math.h>
#include <vcg/space/point3.h>
#include <vcg/space/box3.h>
#include <vcg/space/point4.h>
#include <vcg/math/base.h>
#include <vcg/space/segment3.h>
#include <vcg/simplex/vertex/distance.h>
#include <vcg/space/intersection3.h>
#include <vcg/space/index/space_iterators.h>
#include <vcg/complex/trimesh/closest.h>
#include <vcg/complex/used_types.h>
Go to the source code of this file.
Classes | |
class | MyEdge |
class | MyEdgeMesh |
struct | MyUsedTypes |
class | MyVertex |
Defines | |
#define | VERT_NUMB 100 |
Typedefs | |
typedef vcg::GridStaticPtr < MyEdge, MyEdge::ScalarType > | EdgeMeshGrid |
Functions | |
int | main (int, char **) |
#define VERT_NUMB 100 |
Definition at line 31 of file edgemesh_grid.cpp.
Definition at line 29 of file edgemesh_grid.cpp.
int main | ( | int | , | |
char ** | ||||
) |
Definition at line 33 of file edgemesh_grid.cpp.