#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/math/base.h>
#include <vcg/math/matrix.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/jumping_pos.h>
#include <vcg/container/simple_temporary_data.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/point_sampling.h>
#include <vcg/complex/trimesh/append.h>
#include <vcg/complex/intersection.h>
#include <vcg/complex/trimesh/inertia.h>
#include <vcg/math/matrix33.h>
#include <vcg/Eigen/Core>
#include "src/Core/util/DisableMSVCWarnings.h"
#include <cstddef>
#include <cstdlib>
#include <cmath>
#include <complex>
#include <cassert>
#include <functional>
#include <iostream>
#include <cstring>
#include <string>
#include <limits>
#include "src/Core/util/Macros.h"
#include "src/Core/util/Constants.h"
#include "src/Core/util/ForwardDeclarations.h"
#include "src/Core/util/Meta.h"
#include "src/Core/util/XprHelper.h"
#include "src/Core/util/StaticAssert.h"
#include "src/Core/util/Memory.h"
#include "src/Core/NumTraits.h"
#include "src/Core/MathFunctions.h"
#include "src/Core/GenericPacketMath.h"
#include "src/Core/Functors.h"
#include "src/Core/MatrixBase.h"
#include "src/Core/Coeffs.h"
#include "src/Core/Assign.h"
#include "src/Core/MatrixStorage.h"
#include "src/Core/NestByValue.h"
#include "src/Core/Flagged.h"
#include "src/Core/Matrix.h"
#include "src/Core/Cwise.h"
#include "src/Core/CwiseBinaryOp.h"
#include "src/Core/CwiseUnaryOp.h"
#include "src/Core/CwiseNullaryOp.h"
#include "src/Core/Dot.h"
#include "src/Core/Product.h"
#include "src/Core/DiagonalProduct.h"
#include "src/Core/SolveTriangular.h"
#include "src/Core/MapBase.h"
#include "src/Core/Map.h"
#include "src/Core/Block.h"
#include "src/Core/Minor.h"
#include "src/Core/Transpose.h"
#include "src/Core/DiagonalMatrix.h"
#include "src/Core/DiagonalCoeffs.h"
#include "src/Core/Sum.h"
#include "src/Core/Redux.h"
#include "src/Core/Visitor.h"
#include "src/Core/Fuzzy.h"
#include "src/Core/IO.h"
#include "src/Core/Swap.h"
#include "src/Core/CommaInitializer.h"
#include "src/Core/Part.h"
#include "src/Core/CacheFriendlyProduct.h"
#include "src/Core/util/EnableMSVCWarnings.h"
#include "Core"
#include "Cholesky"
#include "src/QR/QR.h"
#include "src/QR/Tridiagonalization.h"
#include "src/QR/EigenSolver.h"
#include "src/QR/SelfAdjointEigenSolver.h"
#include "src/QR/HessenbergDecomposition.h"
#include "src/LU/LU.h"
#include "src/LU/Determinant.h"
#include "src/LU/Inverse.h"
Go to the source code of this file.
Classes | |
class | vcg::tri::UpdateCurvatureFitting< MeshType >::Quadric |
class | vcg::tri::UpdateCurvatureFitting< MeshType > |
Computation of per-vertex directions and values of curvature. More... | |
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |