#include <vcg/simplex/face/jumping_pos.h>
#include <vcg/complex/trimesh/append.h>
#include <vcg/complex/trimesh/update/normal.h>
Go to the source code of this file.
Namespaces | |
namespace | vcg |
* | |
namespace | vcg::tri |
Functions | |
template<class MESH_TYPE > | |
void | vcg::tri::CreaseCut (MESH_TYPE &m, float angleRad) |