clean.h File Reference

#include <map>
#include <algorithm>
#include <stack>
#include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/complex/trimesh/base.h>
#include <vcg/complex/trimesh/closest.h>
#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/space/index/spatial_hashing.h>
#include <vcg/complex/trimesh/allocate.h>
#include <vcg/complex/trimesh/update/selection.h>
#include <vcg/complex/trimesh/update/flag.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/update/topology.h>
#include <vcg/space/triangle3.h>
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Classes

class  vcg::tri::Clean< CleanMeshType >
 Class of static functions to clean/correct/restore meshs. More...
class  vcg::tri::ConnectedIterator< ConnectedMeshType >
class  vcg::tri::Clean< CleanMeshType >::RemoveDuplicateVert_Compare
class  vcg::tri::Clean< CleanMeshType >::SortedTriple

Namespaces

namespace  vcg
 

*


namespace  vcg::tri
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:18:40 2013