#include <wrap/gl/math.h>
#include <wrap/gl/space.h>
#include <vcg/space/point3.h>
#include <map>
#include "gl_geometry.h"
#include <stdlib.h>
Go to the source code of this file.
Classes | |
class | vcg::Add_Ons |
Namespaces | |
namespace | vcg |
* | |
Functions | |
static void | vcg::fghCircleTable (double **sint, double **cost, const int n) |
static void | vcg::glutSolidSphere (GLdouble radius, GLint slices, GLint stacks) |
static void | vcg::glutWireSphere (GLdouble radius, GLint slices, GLint stacks) |