pr2_hardware_interface::Projector Class Reference

#include <hardware_interface.h>

List of all members.

Public Member Functions

 Projector (DigitalOut &A, DigitalOut &B, DigitalOut &I, DigitalOut &M, DigitalOut &L0, DigitalOut &L1)

Public Attributes

ProjectorCommand command_
std::string name_
ProjectorState state_

Detailed Description

The PR2 has a textured-light projector for better stereo imaging. While this textured light improves the quality of 3D reconstruction from stereo images, it is not desirable to have the projector running for other imagers on PR2. The PR2's projector has a complicated system of controlling its state based on several external triggers.

The projector exposes its interface in two separate ways:

The ProjectorCommand class allows the projector board to be configured for a variety of operational modes.

The ProjectorState class reports on the current status of the projector board.

Definition at line 309 of file hardware_interface.h.


Constructor & Destructor Documentation

pr2_hardware_interface::Projector::Projector ( DigitalOut A,
DigitalOut B,
DigitalOut I,
DigitalOut M,
DigitalOut L0,
DigitalOut L1 
) [inline]

Definition at line 312 of file hardware_interface.h.


Member Data Documentation

Definition at line 315 of file hardware_interface.h.

Definition at line 313 of file hardware_interface.h.

Definition at line 314 of file hardware_interface.h.


The documentation for this class was generated from the following file:
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pr2_hardware_interface
Author(s): Eric Berger berger@willowgarage.com
autogenerated on Fri Jan 11 10:00:50 2013