#include "billboard_line.h"
#include "object.h"
#include <stdint.h>
#include <vector>
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreColourValue.h>
#include <OGRE/OgreMaterial.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreQuaternion.h>
#include "OgrePrerequisites.h"
#include "OgreMovableObject.h"
#include "OgreRenderable.h"
#include "OgreResourceGroupManager.h"
#include "OgreSingleton.h"
#include "OgreResourceManager.h"
#include "OgreMaterial.h"
#include "OgreStringVector.h"
#include "OgreBlendMode.h"
#include "OgreTextureUnitState.h"
#include "OgreGpuProgram.h"
#include <sstream>
#include <cstdio>
#include <iostream>
#include <cmath>
#include <stdexcept>
#include "duration.h"
#include <sys/time.h>
#include <log4cxx/logger.h>
#include <boost/static_assert.hpp>
#include <cassert>
Go to the source code of this file.
Namespaces | |
namespace | ogre_tools |
Defines | |
#define | MAX_ELEMENTS (65536/4) |
#define MAX_ELEMENTS (65536/4) |
Definition at line 43 of file billboard_line.cpp.