00001 /* 00002 * Copyright (c) 2008, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef OGRE_TOOLS_OBJECT_H 00031 #define OGRE_TOOLS_OBJECT_H 00032 00033 namespace Ogre 00034 { 00035 class SceneManager; 00036 class SceneNode; 00037 class Vector3; 00038 class Quaternion; 00039 class Any; 00040 } 00041 00042 namespace ogre_tools 00043 { 00044 00049 class Object 00050 { 00051 public: 00056 Object( Ogre::SceneManager* scene_manager ); 00057 virtual ~Object() {} 00058 00063 virtual void setPosition( const Ogre::Vector3& position ) = 0; 00064 00069 virtual void setOrientation( const Ogre::Quaternion& orientation ) = 0; 00070 00075 virtual void setScale( const Ogre::Vector3& scale ) = 0; 00076 00083 virtual void setColor( float r, float g, float b, float a ) = 0; 00084 00089 virtual const Ogre::Vector3& getPosition() = 0; 00094 virtual const Ogre::Quaternion& getOrientation() = 0; 00095 00100 virtual void setUserData( const Ogre::Any& data ) = 0; 00101 00102 protected: 00103 Ogre::SceneManager* scene_manager_; 00104 }; 00105 00106 } // namespace ogre_tools 00107 00108 #endif /* OGRE_TOOLS_OBJECT_H */