/opt/ros/diamondback/stacks/graspit_simulator/graspit/graspit_source/include/world.h File Reference

Defines the simulation world that controls interactions between the world elements. More...

#include <list>
#include <vector>
#include <utility>
#include <set>
#include <QString>
#include <QObject>
#include "material.h"
#include <Inventor/SoType.h>
Include dependency graph for world.h:

Go to the source code of this file.

Classes

class  World
 The simulation world holds the world elements and handles their static and dynamic interactions. More...

Defines

#define WORLD_HXX

Typedefs

typedef struct CollisionDataS CollisionData
typedef std::vector
< CollisionData
CollisionReport
typedef struct ContactDataS ContactData
typedef std::vector< ContactDataContactReport
typedef std::vector< positionNeighborhood

Detailed Description

Defines the simulation world that controls interactions between the world elements.

Definition in file world.h.


Define Documentation

#define WORLD_HXX

Definition at line 485 of file world.h.


Typedef Documentation

typedef struct CollisionDataS CollisionData

Definition at line 66 of file world.h.

typedef std::vector<CollisionData> CollisionReport

Definition at line 67 of file world.h.

typedef struct ContactDataS ContactData

Definition at line 62 of file world.h.

typedef std::vector<ContactData> ContactReport

Definition at line 63 of file world.h.

typedef std::vector<position> Neighborhood

Definition at line 57 of file world.h.

 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines


graspit
Author(s):
autogenerated on Wed Jan 25 10:59:19 2012