#include "LinearMath/btTransform.h"
Go to the source code of this file.
Functions | |
| SIMD_FORCE_INLINE btVector3 | gim_get_point_inertia (const btVector3 &point, btScalar mass) |
| SIMD_FORCE_INLINE btVector3 | gim_inertia_add_transformed (const btVector3 &source_inertia, const btVector3 &added_inertia, const btTransform &transform) |
Definition in file btGImpactMassUtil.h.
| SIMD_FORCE_INLINE btVector3 gim_get_point_inertia | ( | const btVector3 & | point, | |
| btScalar | mass | |||
| ) |
Definition at line 51 of file btGImpactMassUtil.h.
| SIMD_FORCE_INLINE btVector3 gim_inertia_add_transformed | ( | const btVector3 & | source_inertia, | |
| const btVector3 & | added_inertia, | |||
| const btTransform & | transform | |||
| ) |
Definition at line 32 of file btGImpactMassUtil.h.