#include <vector>
#include <map>
#include <Eigen/Core>
#include "src/Core/util/DisableMSVCWarnings.h"
#include "src/Core/util/Macros.h"
#include <cerrno>
#include <cstdlib>
#include <cmath>
#include <complex>
#include <cassert>
#include <functional>
#include <iosfwd>
#include <cstring>
#include <string>
#include <limits>
#include <climits>
#include <algorithm>
#include "src/Core/util/Constants.h"
#include "src/Core/util/ForwardDeclarations.h"
#include "src/Core/util/Meta.h"
#include "src/Core/util/XprHelper.h"
#include "src/Core/util/StaticAssert.h"
#include "src/Core/util/Memory.h"
#include "src/Core/NumTraits.h"
#include "src/Core/MathFunctions.h"
#include "src/Core/GenericPacketMath.h"
#include "src/Core/arch/Default/Settings.h"
#include "src/Core/Functors.h"
#include "src/Core/DenseCoeffsBase.h"
#include "src/Core/DenseBase.h"
#include "src/Core/MatrixBase.h"
#include "src/Core/EigenBase.h"
#include "src/Core/Assign.h"
#include "src/Core/util/BlasUtil.h"
#include "src/Core/DenseStorage.h"
#include "src/Core/NestByValue.h"
#include "src/Core/ForceAlignedAccess.h"
#include "src/Core/ReturnByValue.h"
#include "src/Core/NoAlias.h"
#include "src/Core/PlainObjectBase.h"
#include "src/Core/Matrix.h"
#include "src/Core/Array.h"
#include "src/Core/CwiseBinaryOp.h"
#include "src/Core/CwiseUnaryOp.h"
#include "src/Core/CwiseNullaryOp.h"
#include "src/Core/CwiseUnaryView.h"
#include "src/Core/SelfCwiseBinaryOp.h"
#include "src/Core/Dot.h"
#include "src/Core/StableNorm.h"
#include "src/Core/MapBase.h"
#include "src/Core/Stride.h"
#include "src/Core/Map.h"
#include "src/Core/Block.h"
#include "src/Core/VectorBlock.h"
#include "src/Core/Transpose.h"
#include "src/Core/DiagonalMatrix.h"
#include "src/Core/Diagonal.h"
#include "src/Core/DiagonalProduct.h"
#include "src/Core/PermutationMatrix.h"
#include "src/Core/Transpositions.h"
#include "src/Core/Redux.h"
#include "src/Core/Visitor.h"
#include "src/Core/Fuzzy.h"
#include "src/Core/IO.h"
#include "src/Core/Swap.h"
#include "src/Core/CommaInitializer.h"
#include "src/Core/Flagged.h"
#include "src/Core/ProductBase.h"
#include "src/Core/Product.h"
#include "src/Core/TriangularMatrix.h"
#include "src/Core/SelfAdjointView.h"
#include "src/Core/SolveTriangular.h"
#include "src/Core/products/Parallelizer.h"
#include "src/Core/products/CoeffBasedProduct.h"
#include "src/Core/products/GeneralBlockPanelKernel.h"
#include "src/Core/products/GeneralMatrixVector.h"
#include "src/Core/products/GeneralMatrixMatrix.h"
#include "src/Core/products/GeneralMatrixMatrixTriangular.h"
#include "src/Core/products/SelfadjointMatrixVector.h"
#include "src/Core/products/SelfadjointMatrixMatrix.h"
#include "src/Core/products/SelfadjointProduct.h"
#include "src/Core/products/SelfadjointRank2Update.h"
#include "src/Core/products/TriangularMatrixVector.h"
#include "src/Core/products/TriangularMatrixMatrix.h"
#include "src/Core/products/TriangularSolverMatrix.h"
#include "src/Core/products/TriangularSolverVector.h"
#include "src/Core/BandMatrix.h"
#include "src/Core/BooleanRedux.h"
#include "src/Core/Select.h"
#include "src/Core/VectorwiseOp.h"
#include "src/Core/Random.h"
#include "src/Core/Replicate.h"
#include "src/Core/Reverse.h"
#include "src/Core/ArrayBase.h"
#include "src/Core/ArrayWrapper.h"
#include "src/Core/GlobalFunctions.h"
#include "src/Core/util/EnableMSVCWarnings.h"
#include "Core"
#include "SVD"
#include "LU"
#include "src/Geometry/OrthoMethods.h"
#include "src/Geometry/EulerAngles.h"
#include "src/Geometry/Homogeneous.h"
#include "src/Geometry/RotationBase.h"
#include "src/Geometry/Rotation2D.h"
#include "src/Geometry/Quaternion.h"
#include "src/Geometry/AngleAxis.h"
#include "src/Geometry/Transform.h"
#include "src/Geometry/Translation.h"
#include "src/Geometry/Scaling.h"
#include "src/Geometry/Hyperplane.h"
#include "src/Geometry/ParametrizedLine.h"
#include "src/Geometry/AlignedBox.h"
#include "src/Geometry/Umeyama.h"
#include "src/misc/Solve.h"
#include "src/misc/Kernel.h"
#include "src/misc/Image.h"
#include "src/LU/FullPivLU.h"
#include "src/LU/PartialPivLU.h"
#include "src/LU/Determinant.h"
#include "src/LU/Inverse.h"
#include "src/StlSupport/StdVector.h"
Go to the source code of this file.
Classes | |
class | sba::jacobiBPCG< N > |
Let's try templated versions. More... | |
Namespaces | |
namespace | sba |
Defines | |
#define | AVNd typename Matrix<double,N,1>::AlignedMapType |