#include <stdio.h>
#include <stdlib.h>
#include <GL/glut.h>
#include <AR/config.h>
#include <AR/param.h>
#include <AR/ar.h>
#include <AR/gsub.h>
Go to the source code of this file.
Defines | |
#define | GL_ABGR GL_ABGR_EXT |
#define | GL_BGR GL_BGR_EXT |
#define | GL_BGRA GL_BGRA_EXT |
#define | GL_RGB GL_RGB_EXT |
#define | GL_RGBA GL_RGBA_EXT |
#define | GMINI 2 |
#define | LEFTEYE 1 |
#define | MINIWIN_MAX 8 |
#define | REVERSE_LR 1 |
#define | RIGHTEYE 2 |
Functions | |
void | argCleanup (void) |
Close the gsub library. | |
void | argConvGLcpara (ARParam *param, double gnear, double gfar, double m[16]) |
transform ARToolKit intrinsic camera parameters matrix format to an openGL matrix format. | |
static void | argConvGLcpara2 (double cparam[3][4], int width, int height, double gnear, double gfar, double m[16]) |
void | argConvGlpara (double para[3][4], double gl_para[16]) |
transform ARToolKit matrix format to an openGL matrix format. | |
void | argDispHalfImage (ARUint8 *image, int xwin, int ywin) |
display half of the video image. | |
static void | argDispHalfImageDrawPixels (ARUint8 *image, int xwin, int ywin) |
static void | argDispHalfImageTex (ARUint8 *image, int xwin, int ywin, int mode) |
void | argDispImage (ARUint8 *image, int xwin, int ywin) |
display the video image. | |
static void | argDispImageDrawPixels (ARUint8 *image, int xwin, int ywin) |
static void | argDispImageTex3 (ARUint8 *image, int xwin, int ywin, int mode) |
static void | argDispImageTex4 (ARUint8 *image, int xwin, int ywin, int mode) |
void | argDraw2dLeft (void) |
switch the rendering view to left eye (in 2D space) | |
void | argDraw2dRight (void) |
switch the rendering view to right eye (in 2D space) | |
void | argDraw3dCamera (int xwin, int ywin) |
switch the rendering view for 3D rendering mode. | |
void | argDraw3dLeft (void) |
switch the rendering view to left eye (in 3D space) | |
void | argDraw3dRight (void) |
switch the rendering view to right eye (in 3D space) | |
void | argDrawMode2D (void) |
switch the rendering context for 2D rendering mode. | |
void | argDrawMode3D (void) |
switch the rendering context for 3D rendering mode. | |
void | argDrawSquare (double vertex[4][2], int xwin, int ywin) |
draw a 2D square. | |
void | argInit (ARParam *cparam, double zoom, int fullFlag, int xwin, int ywin, int hmd_flag) |
Initialise the gsub library. | |
static void | argInit2 (int fullFlag) |
static void | argInitLoop (void) |
static void | argInitStencil (void) |
void | argInqSetting (int *hmdMode, int *gMiniXnum2, int *gMiniYnum2, void(**mouseFunc)(int button, int state, int x, int y), void(**keyFunc)(unsigned char key, int x, int y), void(**mainFunc)(void)) |
Get current configuration of gsub library. | |
void | argLineSeg (double x1, double y1, double x2, double y2, int xwin, int ywin) |
Draw a line. | |
void | argLineSegHMD (double x1, double y1, double x2, double y2) |
Draw a line with HMD mode. | |
void | argLoadHMDparam (ARParam *lparam, ARParam *rparam) |
initialize camera for HMD. | |
void | argMainLoop (void(*mouseFunc)(int button, int state, int x, int y), void(*keyFunc)(unsigned char key, int x, int y), void(*mainFunc)(void)) |
start the program main loop with specified callback functions. | |
static void | argSetStencil (int flag) |
void | argSwapBuffers (void) |
swap the rendering buffer. | |
Variables | |
int | argDrawMode = DEFAULT_DRAW_MODE |
define the draw configuration mode. | |
int | argTexmapMode = DEFAULT_DRAW_TEXTURE_IMAGE |
define the texture map configuration mode. | |
static ARParam | gCparam |
static int | gImXsize |
static int | gImYsize |
static void(* | gKeyFunc )(unsigned char key, int x, int y) |
static double | gl_cpara [16] |
static int | gl_hmd_flag = 0 |
static int | gl_hmd_para_flag = 0 |
static double | gl_lpara [16] |
static double | gl_rpara [16] |
static int | gl_stereo_flag = 0 |
static GLuint | glid [4] |
static void(* | gMainFunc )(void) |
static int | gMiniXnum |
static int | gMiniXsize |
static int | gMiniYnum |
static int | gMiniYsize |
static void(* | gMouseFunc )(int button, int state, int x, int y) |
static ARSParam | gsCparam |
static int | gWinXsize |
static int | gWinYsize |
static int | gXsize |
static int | gYsize |
static double | gZoom |
static GLint | maxRectangleTextureSize = 0 |
static int | tex1Xsize1 = 1 |
static int | tex1Xsize2 = 1 |
static int | tex1Ysize = 1 |
static int | tex2Xsize = 1 |
static int | tex2Ysize = 1 |
static int | useTextureRectangle = 0 |
static int | win |
void argCleanup | ( | void | ) |
void argConvGLcpara | ( | ARParam * | param, | |
double | gnear, | |||
double | gfar, | |||
double | m[16] | |||
) |
transform ARToolKit intrinsic camera parameters matrix format to an openGL matrix format.
XXXBK: not be sure of this function: this function must just convert 3x4 matrix to classical perspective openGL matrix. But in the code, you used arParamDecompMat that seem decomposed K and R,t, aren't it ? why do this decomposition since we want just intrinsic parameters ? and if not what is arDecomp ?
Returned value is generally use with a Projection Matrix.
param | ||
gnear | near clipping plane value | |
gfar | far clipping plane value | |
m | the resulted openGL matrix |
static void argConvGLcpara2 | ( | double | cparam[3][4], | |
int | width, | |||
int | height, | |||
double | gnear, | |||
double | gfar, | |||
double | m[16] | |||
) | [static] |
void argConvGlpara | ( | double | para[3][4], | |
double | gl_para[16] | |||
) |
transform ARToolKit matrix format to an openGL matrix format.
simple conversion for the openGL matrix (16 values and homogeneous matrix). Returned value is generally use with a Model View Matrix.
para | the ARToolKit matrix | |
gl_para | the resulted openGL matrix |
void argDispHalfImage | ( | ARUint8 * | image, | |
int | xwin, | |||
int | ywin | |||
) |
static void argDispHalfImageDrawPixels | ( | ARUint8 * | image, | |
int | xwin, | |||
int | ywin | |||
) | [static] |
static void argDispHalfImageTex | ( | ARUint8 * | image, | |
int | xwin, | |||
int | ywin, | |||
int | mode | |||
) | [static] |
void argDispImage | ( | ARUint8 * | image, | |
int | xwin, | |||
int | ywin | |||
) |
display the video image.
Display in the back-buffer the video image in argument. For doing AR video background, this function must be called before any rendering of 3D object.
image | image to display | |
xwin | XXXBK | |
ywin | XXXBK |
static void argDispImageDrawPixels | ( | ARUint8 * | image, | |
int | xwin, | |||
int | ywin | |||
) | [static] |
static void argDispImageTex3 | ( | ARUint8 * | image, | |
int | xwin, | |||
int | ywin, | |||
int | mode | |||
) | [static] |
static void argDispImageTex4 | ( | ARUint8 * | image, | |
int | xwin, | |||
int | ywin, | |||
int | mode | |||
) | [static] |
void argDraw2dLeft | ( | void | ) |
void argDraw2dRight | ( | void | ) |
void argDraw3dCamera | ( | int | xwin, | |
int | ywin | |||
) |
switch the rendering view for 3D rendering mode.
Update curent internal camera parameters for rendering in 3D space. this function complements argDrawMode3D.
xwin | length of rendering view (less than window length) | |
ywin | width of rendering view (less than window width) |
void argDraw3dLeft | ( | void | ) |
void argDraw3dRight | ( | void | ) |
void argDrawMode2D | ( | void | ) |
switch the rendering context for 2D rendering mode.
Update curent camera parameters (internal and external) for rendering 2D or 3D objects in the view plane (like text or 2D shape). This function define an orthographic projection in the image plane. It not define opengl state for rendering in image space (like for a bitmap copy).
void argDrawMode3D | ( | void | ) |
void argDrawSquare | ( | double | vertex[4][2], | |
int | xwin, | |||
int | ywin | |||
) |
void argInit | ( | ARParam * | cparam, | |
double | zoom, | |||
int | fullFlag, | |||
int | xwin, | |||
int | ywin, | |||
int | hmd_flag | |||
) |
Initialise the gsub library.
This function performs required initialisation of the gsub library. It must be called before any other argl*() functions are called.
cparam | the intrinsics parameters of the camera (used to defined openGL perspective matrix) | |
zoom | defined a zoom parameter for the final result. | |
fullFlag | full screen mode (1 enable, 0 disable). | |
xwin | XXXBK. 0 if indifferent. | |
ywin | XXXBK. 0 if indifferent. | |
hmd_flag | enable stereo display mode (only interleaved configuration) |
void argInqSetting | ( | int * | hmdMode, | |
int * | gMiniXnum2, | |||
int * | gMiniYnum2, | |||
void(**)(int button, int state, int x, int y) | mouseFunc, | |||
void(**)(unsigned char key, int x, int y) | keyFunc, | |||
void(**)(void) | mainFunc | |||
) |
Get current configuration of gsub library.
Retrieve current state of gsub library like the current callback functions.
hmdMode | the current hmdMode | |
gMiniXnum2 | XXXBK | |
gMiniYnum2 | XXXBK | |
mouseFunc | the current mouse function callback | |
keyFunc | the current key function callback | |
mainFunc | the current main function callback |
void argLineSeg | ( | double | x1, | |
double | y1, | |||
double | x2, | |||
double | y2, | |||
int | xwin, | |||
int | ywin | |||
) |
Draw a line.
Draw a segment.T The position of the line is affected by openGL model view matrix and call to argDrawMode2D argDrawMode3D. Generally call in a 2D mode (so after a argDrawMode2D).
x1 | x position of the first point. | |
y1 | y position of the first point. | |
x2 | x position of the second point. | |
y2 | y position of the second point. | |
xwin | XXXBK | |
ywin | XXXBK |
void argLineSegHMD | ( | double | x1, | |
double | y1, | |||
double | x2, | |||
double | y2 | |||
) |
void argMainLoop | ( | void(*)(int button, int state, int x, int y) | mouseFunc, | |
void(*)(unsigned char key, int x, int y) | keyFunc, | |||
void(*)(void) | mainFunc | |||
) |
start the program main loop with specified callback functions.
This function is called in the entry block of a program. User specify the main callback of his program. Users should not put routines calls after this function, generally never accessible.
mouseFunc | the user mouse function can be NULL. | |
keyFunc | the user keyboard function can be NULL. | |
mainFunc | the user main update function can be NULL. |
void argSwapBuffers | ( | void | ) |
int argDrawMode = DEFAULT_DRAW_MODE |
define the draw configuration mode.
Define the draw mode for display of the video background. The possible values are :
int argTexmapMode = DEFAULT_DRAW_TEXTURE_IMAGE |
define the texture map configuration mode.
If the draw mode is AR_DRAW_BY_TEXTURE_MAPPING, you can configure the copy mode of the texture mapping. The possible values are :
int gl_hmd_flag = 0 [static] |
int gl_hmd_para_flag = 0 [static] |
int gl_stereo_flag = 0 [static] |
int gMiniXsize [static] |
int gMiniYsize [static] |
void(* gMouseFunc)(int button, int state, int x, int y) [static] |
GLint maxRectangleTextureSize = 0 [static] |
int tex1Xsize1 = 1 [static] |
int tex1Xsize2 = 1 [static] |
int useTextureRectangle = 0 [static] |