camera_display_save.cpp File Reference

#include "camera_display_save.h"
#include "rviz/display.h"
#include "rviz/properties/forwards.h"
#include <string>
#include <vector>
#include <ostream>
#include "ros/serialization.h"
#include "ros/builtin_message_traits.h"
#include "ros/message_operations.h"
#include "ros/message.h"
#include "ros/time.h"
#include "std_msgs/Header.h"
#include <OGRE/OgreTexture.h>
#include <OGRE/OgreImage.h>
#include <boost/shared_ptr.hpp>
#include <boost/thread/mutex.hpp>
#include <ros/ros.h>
#include <sensor_msgs/Image.h>
#include <boost/noncopyable.hpp>
#include <boost/function.hpp>
#include <stdexcept>
#include "image_transport/exception.h"
#include "image_transport/loader_fwds.h"
#include "image_transport/single_subscriber_publisher.h"
#include <sensor_msgs/CameraInfo.h>
#include "image_transport/transport_hints.h"
#include <message_filters/simple_filter.h>
#include "image_transport/image_transport.h"
#include <tf/message_filter.h>
#include "wx/wx.h"
#include <boost/signals/trackable.hpp>
#include <map>
#include <OGRE/OgreMaterial.h>
#include "OgrePrerequisites.h"
#include <message_filters/subscriber.h>
#include <wx/frame.h>
#include "rviz/visualization_manager.h"
#include "rviz/render_panel.h"
#include "rviz/properties/property.h"
#include "rviz/properties/property_manager.h"
#include "rviz/common.h"
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreQuaternion.h>
#include <geometry_msgs/Pose.h>
#include <cmath>
#include <geometry_msgs/PointStamped.h>
#include <geometry_msgs/Point32.h>
#include <geometry_msgs/Vector3.h>
#include <geometry_msgs/PoseStamped.h>
#include <geometry_msgs/Twist.h>
#include <boost/array.hpp>
#include <tf/transform_listener.h>
#include <boost/bind.hpp>
#include <ogre_tools/axes.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreRectangle2D.h>
#include "OgreSingleton.h"
#include "OgreResourceManager.h"
#include "OgreMaterial.h"
#include "OgreStringVector.h"
#include "OgreBlendMode.h"
#include "OgreTextureUnitState.h"
#include "OgreGpuProgram.h"
#include <OGRE/OgreTextureManager.h>
#include <OGRE/OgreViewport.h>
#include "OgreRenderTarget.h"
#include "OgreMovableObject.h"
#include "OgreRenderable.h"
#include "OgreResourceGroupManager.h"
#include "OgreString.h"
#include "OgreSceneManager.h"
#include "OgreIteratorWrappers.h"
#include "OgreMesh.h"
#include "OgreCamera.h"
#include "OgreAtomicWrappers.h"
#include "OgreAny.h"
#include "OgreSharedPtr.h"
#include <exception>
#include <OGRE/OgreRenderSystem.h>
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namespace  articulation_rviz_plugin
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articulation_rviz_plugin
Author(s): Juergen Sturm
autogenerated on Fri Jan 11 10:08:46 2013