109   moveit_controller_manager::MoveItControllerHandlePtr 
getControllerHandle(
const std::string& name)
 override 
  118       names.push_back(it->first);
 
  126         names.push_back(it->first);
 
  129   void getControllerJoints(
const std::string& name, std::vector<std::string>& joints)
 override 
  143   bool switchControllers(
const std::vector<std::string>& activate, 
const std::vector<std::string>& deactivate)
 override 
  145     for (
const std::string& controller : deactivate)
 
  148       std::cout << 
"Deactivated controller " << controller << std::endl;
 
  150     for (
const std::string& controller : activate)
 
  153       std::cout << 
"Activated controller " << controller << std::endl;