#include <bullet_utils.h>
Definition at line 654 of file bullet_utils.h.
◆ TesseractBroadphaseBridgedManifoldResult()
collision_detection_bullet::TesseractBroadphaseBridgedManifoldResult::TesseractBroadphaseBridgedManifoldResult |
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const btCollisionObjectWrapper * |
obj0Wrap, |
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const btCollisionObjectWrapper * |
obj1Wrap, |
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BroadphaseContactResultCallback & |
result_callback |
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) |
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inline |
◆ addContactPoint()
void collision_detection_bullet::TesseractBroadphaseBridgedManifoldResult::addContactPoint |
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const btVector3 & |
normalOnBInWorld, |
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const btVector3 & |
pointInWorld, |
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btScalar |
depth |
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) |
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inlineoverride |
◆ result_callback_
The documentation for this struct was generated from the following file: