Definition at line 116 of file joy_status.py.
◆ __init__()
def jsk_teleop_joy.joy_status.IpegaStatus.__init__ |
( |
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self, |
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msg |
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) |
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ipaga game pad
No home button
Y button => triangle
X button => square
B button => circle
A button => cross
Definition at line 117 of file joy_status.py.
◆ center
jsk_teleop_joy.joy_status.IpegaStatus.center |
◆ circle
jsk_teleop_joy.joy_status.IpegaStatus.circle |
◆ cross
jsk_teleop_joy.joy_status.IpegaStatus.cross |
◆ down
jsk_teleop_joy.joy_status.IpegaStatus.down |
◆ L1
jsk_teleop_joy.joy_status.IpegaStatus.L1 |
◆ L2
jsk_teleop_joy.joy_status.IpegaStatus.L2 |
◆ L3
jsk_teleop_joy.joy_status.IpegaStatus.L3 |
◆ left
jsk_teleop_joy.joy_status.IpegaStatus.left |
◆ left_analog_x
jsk_teleop_joy.joy_status.IpegaStatus.left_analog_x |
◆ left_analog_y
jsk_teleop_joy.joy_status.IpegaStatus.left_analog_y |
◆ orig_msg
jsk_teleop_joy.joy_status.IpegaStatus.orig_msg |
◆ R1
jsk_teleop_joy.joy_status.IpegaStatus.R1 |
◆ R2
jsk_teleop_joy.joy_status.IpegaStatus.R2 |
◆ R3
jsk_teleop_joy.joy_status.IpegaStatus.R3 |
◆ right
jsk_teleop_joy.joy_status.IpegaStatus.right |
◆ right_analog_x
jsk_teleop_joy.joy_status.IpegaStatus.right_analog_x |
◆ right_analog_y
jsk_teleop_joy.joy_status.IpegaStatus.right_analog_y |
◆ select
jsk_teleop_joy.joy_status.IpegaStatus.select |
◆ square
jsk_teleop_joy.joy_status.IpegaStatus.square |
◆ start
jsk_teleop_joy.joy_status.IpegaStatus.start |
◆ triangle
jsk_teleop_joy.joy_status.IpegaStatus.triangle |
◆ up
jsk_teleop_joy.joy_status.IpegaStatus.up |
The documentation for this class was generated from the following file: