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#include <collision_geom.h>

Public Member Functions | |
| virtual void | applyTransform (const btTransform &pose, bool refit=true, bool bottomup=true) |
| virtual BVH_CollideResult | collide (CollisionGeom *other, int num_contacts=0) |
| CollisionGeom () | |
| virtual void | computeAABB () |
| virtual | ~CollisionGeom () |
Public Attributes | |
| AABB | aabb |
| bool | ccd |
| btTransform | t1 |
| btTransform | t2 |
Definition at line 63 of file collision_geom.h.
| collision_checking::CollisionGeom::CollisionGeom | ( | ) | [inline] |
Definition at line 65 of file collision_geom.h.
| virtual collision_checking::CollisionGeom::~CollisionGeom | ( | ) | [inline, virtual] |
Definition at line 72 of file collision_geom.h.
| virtual void collision_checking::CollisionGeom::applyTransform | ( | const btTransform & | pose, | |
| bool | refit = true, |
|||
| bool | bottomup = true | |||
| ) | [inline, virtual] |
Reimplemented in collision_checking::CollisionMesh< BV >, and collision_checking::CollisionMesh< OBB >.
Definition at line 77 of file collision_geom.h.
| virtual BVH_CollideResult collision_checking::CollisionGeom::collide | ( | CollisionGeom * | other, | |
| int | num_contacts = 0 | |||
| ) | [inline, virtual] |
Reimplemented in collision_checking::CollisionMesh< BV >, and collision_checking::CollisionMesh< OBB >.
Definition at line 75 of file collision_geom.h.
| virtual void collision_checking::CollisionGeom::computeAABB | ( | ) | [inline, virtual] |
Reimplemented in collision_checking::CollisionMesh< BV >, and collision_checking::CollisionMesh< OBB >.
Definition at line 83 of file collision_geom.h.
Definition at line 89 of file collision_geom.h.
Definition at line 85 of file collision_geom.h.
| btTransform collision_checking::CollisionGeom::t1 |
Definition at line 86 of file collision_geom.h.
| btTransform collision_checking::CollisionGeom::t2 |
Definition at line 87 of file collision_geom.h.