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Epsilon Namespace Reference

Functions

bool AlmostEqualRelativeOrAbsolute (float A, float B, float maxRelativeError, float maxAbsoluteError)
bool equal (float a, float b)
bool gte (float a, float b)
bool lte (float a, float b)

Variables

const float distance = 0.01
const float float_value = 1e-5
const float speed = 0.01
const float yaw = angles::from_degrees(1.0)

Function Documentation

bool Epsilon::AlmostEqualRelativeOrAbsolute ( float  A,
float  B,
float  maxRelativeError,
float  maxAbsoluteError 
) [inline]

Definition at line 39 of file epsilon.h.

bool Epsilon::equal ( float  a,
float  b 
) [inline]

Definition at line 59 of file epsilon.h.

bool Epsilon::gte ( float  a,
float  b 
) [inline]

Definition at line 67 of file epsilon.h.

bool Epsilon::lte ( float  a,
float  b 
) [inline]

Definition at line 63 of file epsilon.h.


Variable Documentation

const float Epsilon::distance = 0.01

Definition at line 32 of file epsilon.h.

const float Epsilon::float_value = 1e-5

Definition at line 31 of file epsilon.h.

const float Epsilon::speed = 0.01

Definition at line 33 of file epsilon.h.

const float Epsilon::yaw = angles::from_degrees(1.0)

Definition at line 34 of file epsilon.h.

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art_common
Author(s): Austin Robot Technology
autogenerated on Fri Mar 1 14:12:15 2013