continuous collision result More...
#include <continuous_collision_result.h>
Public Member Functions | |
ContinuousCollisionResult () | |
Public Attributes | |
Transform3< S > | contact_tf1 |
Transform3< S > | contact_tf2 |
bool | is_collide |
collision or not More... | |
S | time_of_contact |
time of contact in [0, 1] More... | |
continuous collision result
Definition at line 48 of file continuous_collision_result.h.
fcl::ContinuousCollisionResult< S >::ContinuousCollisionResult |
Definition at line 52 of file continuous_collision_result-inl.h.
Transform3<S> fcl::ContinuousCollisionResult< S >::contact_tf1 |
Definition at line 56 of file continuous_collision_result.h.
Transform3<S> fcl::ContinuousCollisionResult< S >::contact_tf2 |
Definition at line 58 of file continuous_collision_result.h.
bool fcl::ContinuousCollisionResult< S >::is_collide |
collision or not
Definition at line 51 of file continuous_collision_result.h.
S fcl::ContinuousCollisionResult< S >::time_of_contact |
time of contact in [0, 1]
Definition at line 54 of file continuous_collision_result.h.