Minimal contact information returned by collision. More...
#include <contact_point.h>
Public Member Functions | |
ContactPoint () | |
Constructor. More... | |
ContactPoint (const Vector3< S > &n_, const Vector3< S > &p_, S d_) | |
Constructor. More... | |
Public Attributes | |
Vector3< S > | normal |
Contact normal, pointing from o1 to o2. More... | |
S | penetration_depth |
Penetration depth. More... | |
Vector3< S > | pos |
Contact position, in world space. More... | |
Minimal contact information returned by collision.
Definition at line 48 of file contact_point.h.
fcl::ContactPoint< S >::ContactPoint |
Constructor.
Definition at line 61 of file contact_point-inl.h.
fcl::ContactPoint< S >::ContactPoint | ( | const Vector3< S > & | n_, |
const Vector3< S > & | p_, | ||
S | d_ | ||
) |
Constructor.
Definition at line 71 of file contact_point-inl.h.
Vector3<S> fcl::ContactPoint< S >::normal |
Contact normal, pointing from o1 to o2.
Definition at line 51 of file contact_point.h.
S fcl::ContactPoint< S >::penetration_depth |
Penetration depth.
Definition at line 57 of file contact_point.h.
Vector3<S> fcl::ContactPoint< S >::pos |
Contact position, in world space.
Definition at line 54 of file contact_point.h.