CHANGELOG
Changelog for package tf2_2d
1.2.0 (2024-09-16)
1.1.0 (2024-06-17)
Exporting boost dependency (#7) * Exporting Boost and Eigen dependencies
Tailor: Updating Jenkinsfile
Contributors: Tom Moore, locus-services
1.0.1 (2023-03-03)
Port tf2_2d to ROS 2 (#5) * Build sytem changes for ROS 2 * Code changes for ROS 2 * Don’t need int main(); because linking to GTEST_MAIN_LIBRARIES * Skip ament_cmake_copyright * Move .h headers to .hpp * Add .h headers with warning for backwards compatability * Linter fixes: Satisfy Uncrustify * Linter fixes: Satisfy cpplint * Minimum CMake 3.14.4 * ${tf2_geometry_msgs_TARGETS} -> tf2_geometry_msgs::tf2_geometry_msgs * Bump copywrite date on redirection headers * Remove Scalar.h include
Tailor: Updating Jenkinsfile
Tailor: Updating Jenkinsfile
Tailor: Updating Jenkinsfile
Contributors: Shane Loretz, locus-services
0.6.4 (2021-07-14)
Handling issue with tf2 circular dependency (#4) * Handling issue with tf2 circular dependency and other warnings
Contributors: Tom Moore
0.6.3 (2021-07-13)
Fixing package license
Contributors: Tom Moore
0.6.2 (2021-07-12)
Fix test build issue in noetic
Contributors: Tom Moore
0.6.1 (2021-07-11)
Contributors: locus-services
0.6.0 (2020-10-02)
Contributors: locus-services
0.5.0 (2019-07-12)
License cleanup (#3)
Contributors: Stephen Williams, locus-services
0.4.0 (2019-03-18)
Contributors: locus-services
0.3.0 (2019-01-16)
[RST-1548] transform covariance (#2) * Added conversions to Eigen types * Added stream operators * Added some additional toMsg conversions using a non-tf2-standard signature * Added functions to transform SE2 covariance matrices
Tailor: Creating Jenkinsfile
Expanded readme
Renamed the Transform rotation value to ‘yaw’
Moved into separate repo
Contributors: Stephen Williams, locus-services
0.2.0 (2018-04-16)
Adding tf_2d constructor overload from a standard tf transform
Contributors: Stephen Williams, Tom Moore
0.1.0 (2018-02-14)
Small trig cache optimization in the ‘unrotate()’ function
Added 2D geometry classes (vector, rotation, transform) and conversion functions in the style of the tf2 3D geometry classes
Contributors: Stephen Williams