Class Rotation
- Defined in File rotation.hpp 
Class Documentation
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class Rotation
- A class representing a planar rotation. - The rotation angle is always within the range [-PI, PI]. This class mimics the tf2::Matrix3x3/tf2::Quaternion classes to the extent possible. - Public Functions - 
inline Rotation()
- No initialization constructor. 
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inline explicit Rotation(const tf2Scalar angle)
- Constructor from scalars. - Parameters:
- angle – The rotation angle in radians 
 
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inline Rotation &operator+=(const Rotation &rhs)
- Add a rotation to this one. - Parameters:
- rhs – The rotation to add to this one 
 
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inline Rotation &operator-=(const Rotation &rhs)
- Subtract a rotation from this one. - Parameters:
- rhs – The rotation to subtract 
 
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inline Rotation &operator*=(const tf2Scalar rhs)
- Scale the rotation. - Parameters:
- rhs – Scale factor 
 
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inline Rotation &operator/=(const tf2Scalar rhs)
- Inversely scale the rotation. - Parameters:
- rhs – Scale factor to divide by 
 
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inline tf2Scalar distance2(const Rotation &other) const
- Return the distance squared between this and another rotation. 
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inline tf2Scalar distance(const Rotation &other) const
- Return the distance between this and another rotation. 
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inline Vector2 rotate(const Vector2 &vec) const
- Rotate a vector by this rotation. - Parameters:
- vec – The vector to rotate 
 
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inline Vector2 unrotate(const Vector2 &vec) const
- Rotate a vector by the inverse of this rotation. - Parameters:
- vec – The vector to rotate 
 
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inline Rotation lerp(const Rotation &other, const tf2Scalar ratio) const
- Return the linear interpolation between this and another rotation. - The interpolation always uses the shortest path between this and other - Parameters:
- other – The other rotation 
- ratio – The ratio of this to other (ratio=0 => return this, ratio=1 => return other) 
 
 
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inline const tf2Scalar &getAngle() const
- Return the angle value in radians. 
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inline const tf2Scalar &angle() const
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inline void setAngle(const tf2Scalar angle)
- Set the angle value in radians. 
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inline void setMax(const Rotation &other)
- Set the angle to the max of this and another rotation. - Parameters:
- other – The other Rotation to compare with 
 
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inline void setMin(const Rotation &other)
- Set the angle to the min of this and another rotation. - Parameters:
- other – The other Rotation to compare with 
 
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inline void setValue(const tf2Scalar angle)
- Set the rotation to the provided angle in radians. - Parameters:
- angle – The angle value in radians 
 
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inline void setZero()
- Set the rotation to zero 
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inline bool isZero() const
- Check if all the elements of this vector are zero 
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inline bool fuzzyZero() const
- Check if all the elements of this vector close to zero 
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inline Eigen::Matrix2d getRotationMatrix() const
- Get a 2x2 rotation matrix. 
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inline Eigen::Matrix3d getHomogeneousMatrix() const
- Get a 3x3 homogeneous transformation matrix with just the rotation portion populated. 
 
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inline Rotation()