Class MenuHandler
Defined in File menu_handler.hpp
Nested Relationships
Nested Types
Class Documentation
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class interactive_markers::MenuHandler
Public Types
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typedef uint32_t EntryHandle
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typedef visualization_msgs::msg::InteractiveMarkerFeedback::ConstSharedPtr FeedbackConstPtr
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typedef std::function<void(const FeedbackConstPtr&)> FeedbackCallback
Public Functions
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INTERACTIVE_MARKERS_PUBLIC MenuHandler()
- INTERACTIVE_MARKERS_PUBLIC EntryHandle insert (const std::string &title, const FeedbackCallback &feedback_cb)
Insert top-level entry with feedback function.
- INTERACTIVE_MARKERS_PUBLIC EntryHandle insert (const std::string &title, const uint8_t command_type=visualization_msgs::msg::MenuEntry::FEEDBACK, const std::string &command="")
Insert top-level entry with custom (client-side) command.
- INTERACTIVE_MARKERS_PUBLIC EntryHandle insert (EntryHandle parent, const std::string &title, const FeedbackCallback &feedback_cb)
Insert second-level entry with feedback function.
- INTERACTIVE_MARKERS_PUBLIC EntryHandle insert (EntryHandle parent, const std::string &title, const uint8_t command_type=visualization_msgs::msg::MenuEntry::FEEDBACK, const std::string &command="")
Insert second-level entry with custom (client-side) command.
- INTERACTIVE_MARKERS_PUBLIC bool setVisible (EntryHandle handle, bool visible)
Specify if an entry should be visible or hidden.
- INTERACTIVE_MARKERS_PUBLIC bool setCheckState (EntryHandle handle, CheckState check_state)
Specify if an entry is checked or can’t be checked at all.
- INTERACTIVE_MARKERS_PUBLIC bool getCheckState (EntryHandle handle, CheckState &check_state) const
Get the current state of an entry
- Returns
true if the entry exists
- INTERACTIVE_MARKERS_PUBLIC bool apply (InteractiveMarkerServer &server, const std::string &marker_name)
Copy current menu state into the marker given by the specified name & divert callback for MENU_SELECT feedback to this manager
- INTERACTIVE_MARKERS_PUBLIC bool reApply (InteractiveMarkerServer &server)
Re-apply to all markers that this was applied to previously.
- INTERACTIVE_MARKERS_PUBLIC bool getTitle (EntryHandle handle, std::string &title) const
Get the title for the given menu entry
- Returns
true if the entry exists
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typedef uint32_t EntryHandle