Parse material from xml string. More...
#include <tesseract_common/macros.h>
#include <memory>
#include <unordered_map>
#include <string_view>
#include <tesseract_scene_graph/fwd.h>
Go to the source code of this file.
Namespaces | |
tesseract_urdf | |
tinyxml2 | |
Functions | |
std::shared_ptr< tesseract_scene_graph::Material > | tesseract_urdf::parseMaterial (const tinyxml2::XMLElement *xml_element, std::unordered_map< std::string, std::shared_ptr< tesseract_scene_graph::Material >> &available_materials, bool allow_anonymous) |
Parse xml element material. More... | |
tinyxml2::XMLElement * | tesseract_urdf::writeMaterial (const std::shared_ptr< const tesseract_scene_graph::Material > &material, tinyxml2::XMLDocument &doc) |
Variables | |
static constexpr std::string_view | tesseract_urdf::MATERIAL_ELEMENT_NAME = "material" |
Parse material from xml string.
Definition in file material.h.