This is copied directly out of BulletWorld. More...
#include <bullet_utils.h>
Public Member Functions | |
void | addContactPoint (const btVector3 &normalOnBInWorld, const btVector3 &pointInWorld, btScalar depth) override |
TesseractBridgedManifoldResult (const btCollisionObjectWrapper *obj0Wrap, const btCollisionObjectWrapper *obj1Wrap, btCollisionWorld::ContactResultCallback &resultCallback) | |
Public Attributes | |
btCollisionWorld::ContactResultCallback & | m_resultCallback |
This is copied directly out of BulletWorld.
Definition at line 251 of file bullet_utils.h.
tesseract_collision::tesseract_collision_bullet::TesseractBridgedManifoldResult::TesseractBridgedManifoldResult | ( | const btCollisionObjectWrapper * | obj0Wrap, |
const btCollisionObjectWrapper * | obj1Wrap, | ||
btCollisionWorld::ContactResultCallback & | resultCallback | ||
) |
Definition at line 945 of file bullet_utils.cpp.
|
override |
Definition at line 952 of file bullet_utils.cpp.
btCollisionWorld::ContactResultCallback& tesseract_collision::tesseract_collision_bullet::TesseractBridgedManifoldResult::m_resultCallback |
Definition at line 254 of file bullet_utils.h.